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Snow Island

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=6361
Printed Date: 11 September 2025 at 9:20am


Topic: Snow Island
Posted By: 7Soul
Subject: Snow Island
Date Posted: 16 April 2008 at 9:04am
Im working on this piece for a game project. This is actualy a part of a bigger image, but now im working on the house and the rocks. C&C are welcome







Replies:
Posted By: Pixel_Outlaw
Date Posted: 16 April 2008 at 11:32pm
This looks really nice. If you are going to be doing a scene you might consider not using outlines. We really see contrast between two shades and many times there is no real line. If you don't want the coloring book look (which is undesirable in scenes sometimes) just don't use outlines at all. Just let the midtones and the colors of your shapes define edges rather than outlining each edge of each shape.
 
The rocks are looking a bit smooth to me and you might consider making them appear to have a rough texture by scattering the light reflections a bit around the edges of the harsh reflections. Personally the attention to the wood grain texture almost demands equal attention to the rock texture. Start thinking about objects in terms of a surface texture and you might really start making new art. I would assume that the roof is painted tin but I really cannot tell from the way the light reflects. Remember the rougher the texture the more midtones you need. Dithering would count as another midtone if you want to stay in low color palettes.
 
This is because light rays scatter more off rough surfaces making more midtones in your shading. Your glass windows are going to probably be very shiny if they are clean and so you would have less midtones to describe them and there is going to be higher contrast between midtones. Right now everything sort has the feel of a smooth absorbant rubber material. I hope I have helped a bit.


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Posted By: 7Soul
Date Posted: 18 April 2008 at 1:04pm
Update:




I changed the rocks texture, thx for pointing this out


Posted By: Pixel_Outlaw
Date Posted: 18 April 2008 at 2:18pm
Very nice! It looks much less like a sketch and more of a painting.

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http://www.shmup-dev.com/forum/">


Posted By: 7Soul
Date Posted: 18 April 2008 at 8:20pm
Another update:
(getting tired of texturizing wood and rocks)




Posted By: M.E.
Date Posted: 18 April 2008 at 10:40pm
Hi Ails,

The size of the image explains why you are
getting tired. It is a lot of canvas to cover.
This is looking great and there are lots of things
to discover in the piece. Maybe try a reduced down
canvas which gives you more room to play instead
of work

Best regards from

M.E.


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http://www.kunststukken.nl - KunstStukken.nl M.E. Art



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