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Urahara Store

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=7226
Printed Date: 10 September 2025 at 11:30pm


Topic: Urahara Store
Posted By: Kai_shinjimoto
Subject: Urahara Store
Date Posted: 09 October 2008 at 7:40pm
This was mainly for a friend of mine.. i thought it came out good so i posted
http://imageshack.us">




Replies:
Posted By: Club Beuker
Date Posted: 10 October 2008 at 12:51am
Oi a few tips 'cause there's lots that can be approved on this piece.
We have:

- Depth issues
- Too little contrast
- Bad shading/dithering
- Black outlines

To solve these:

- objects in the back are usually darker than objects on the front
- to create some more depth in textures you should up the contrast. Darken the shades, lighten the highlights.
- figure out where the light is coming from (avoid light coming from the front, 'cause that will likely give you pillowshading and that's a big no-no) then follow the objects shape to shade the piece instead of shading each object as one.
- lose the black outlines and use a darker color of the objects color. (a darker blue for the floor for example)

Hope this will help you a bit.


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Without me, it's just aweso



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