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Improvement needed.

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=7248
Printed Date: 10 September 2025 at 4:42am


Topic: Improvement needed.
Posted By: fawful
Subject: Improvement needed.
Date Posted: 14 October 2008 at 8:40am
Basicly i want some C+C on this unfinished piece here,just anything you can think of that needs improvements or sugestions of what would good thing to add,personly i think it needs more stuff going on but thats just me.
 
:edit:
 
The piece is now finished,and can be seen here.
http://pixeljoint.com/pixelart/36574.htm - http://pixeljoint.com/pixelart/36574.htm
 
 



Replies:
Posted By: RoboBOT
Date Posted: 14 October 2008 at 8:49am
This looks pretty cool! I suggest you go through and AA everything, especially, the monorail track (is that what it is?) and the moons. I'd also rethink your color choices for the grass and tree. They seem a bit saturated, especially given the lighting. The blue light from the moon would tint it a bit towards blue, also. I'd also make the lighting on the tree and other foreground objects a bit more dramatic. The light source in your piece is completely behind the tree, so it would be a lot darker on the side we can see.


Posted By: hsn2555
Date Posted: 14 October 2008 at 11:16am
awesome
umm , idk but try adding some far stars ,also some bigger grass ..



Posted By: chess
Date Posted: 14 October 2008 at 12:17pm
I agree with hsn2555`s stars. good job


Posted By: fawful
Date Posted: 14 October 2008 at 12:52pm
Ok i've done some of the above,added a new building,not sure what bigger grass is but oh well.
 


Posted By: Fatalis67
Date Posted: 14 October 2008 at 2:39pm
I think he means there should be some blades of grass drawn closer to the front. Rather than some grass in the distance then just green.


Posted By: fawful
Date Posted: 14 October 2008 at 4:07pm
Improved grass,made metal things more shiny,and small tweaks.


Posted By: Claes
Date Posted: 14 October 2008 at 11:22pm
Ow, the old building was alot better then that new metal silo or what it is :/ feels rather out of place, did like it more without anything on the right.

The shading on the tree top feels a bit funny, you might want to look at the shadow it casts and then look at the tree itself again.

The grass colour is alot better then in the very first wip. Think you can really work more on the sky however, right now it feels rather... Stiff? mecanical? a more realistic sky has more natural flow in it, and think that would work alot better as contrast to the very hightech monorail and buildings in the backgrund.

Also, as mentiond before, some stuff needs more AA. like the moons, they feel very much to sharp right now, do not feel disstant as for now.


Posted By: skamocore
Date Posted: 14 October 2008 at 11:33pm
One big problem is, as Robobot pointed out, that it is very saturated. These don't really seem to be the colours you would see at nighttime. A lot of your colours are at full, or almost full, saturation...

A quick saturation adjustment in photoshop:



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Posted By: Claes
Date Posted: 14 October 2008 at 11:56pm
Would like to say, that the light from the moon can be very strong if its full, and thus making stuff quite bright with its full colour (with a slright blueness i guess, with a blue moon).

And with this piece, you got 3! full moons, so the light should be rather strong form that (well, if thats how these moons work, they maynot be be same as our moon)

However, the change Skamocore did does work alot better. Atlest now the sky gives the hole thing a loot stronger "at night" feeling. Otherwise I suport stronger colours that you have.


Posted By: fawful
Date Posted: 15 October 2008 at 5:46am
 
Removed building,changed colours in an attemp to make it look like it's night.


Posted By: minipuck
Date Posted: 15 October 2008 at 7:17am
everything is more saturated but the red of the guys suit just doesn't look right



Posted By: skamocore
Date Posted: 15 October 2008 at 7:19am
wow, removing the building really helped this piece a lot :O

The man needs a shadow, and the object next to him needs a longer shadow.


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Posted By: fawful
Date Posted: 15 October 2008 at 8:58am

AA'd the moons,added stars(i think they look really nice),changed the suit guy to a shade dark shade of blue,bigger shadows and some small tweaks,Better?


Posted By: skamocore
Date Posted: 15 October 2008 at 9:51am
I have to disagree, you didn't really remove the jaggies in the moon at all...

I'm by no means an AA expert, but I edited a quarter of your right-most moon. As I said, it's not perfect, but I think you can learn something by having a look at what I've done and comparing it to your own version:



I added one colour, but the rest of the colours I used in my AA were already in your image.

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Posted By: fawful
Date Posted: 15 October 2008 at 10:25am
I see what you mean,so ive had another go at aaing the moons


Posted By: RoboBOT
Date Posted: 15 October 2008 at 10:23pm
This is looking great!
I agree with skamocore about the shadows. Also, I think the foliage of the tree should be darker (as in extend the dark shade out a bit). The foliage looks pretty thick, so not a lot of light would reach this side of the branches.


Posted By: fawful
Date Posted: 17 October 2008 at 9:30am
Last version,any final nit picks?


Posted By: fawful
Date Posted: 20 October 2008 at 9:37am
Hate to bump this,but just thought i'd let you know its finished.
 
http://pixeljoint.com/pixelart/36574.htm - http://pixeljoint.com/pixelart/36574.htm



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