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Palizard WIP -Updated*

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=7783
Printed Date: 08 September 2025 at 6:16am


Topic: Palizard WIP -Updated*
Posted By: MrNadel
Subject: Palizard WIP -Updated*
Date Posted: 28 January 2009 at 12:01pm
I've been trying to change it's form but it seems to be impossible, I really have a problem with pixel bodies.
I will really appreciate if someone will be kind enough to help me fix this lizard autonomy.



Current update:




Replies:
Posted By: Hapiel
Date Posted: 28 January 2009 at 12:57pm
his left elbow really does not help making this an active pose. I guess you better make that arm hang down. Furthermore, I think that if you drastically clean up the lines it is ready for some colors!

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Posted By: Zeratanus
Date Posted: 28 January 2009 at 3:32pm
Here's my take on it -

- raised the shoulders/shortened the neck
- rearranged the raised arm. The upper and lower parts of the arm were of different lengths and should be more even
- redid the lower arm of the other arm to make it a bit more than just laying there. Kinda like a small flexing
- redrew the collar just a bit, to adjust for the changed shoulders




Hope that helps some :)


Posted By: MrNadel
Date Posted: 29 January 2009 at 6:02am
Thank you very much! :)
Now I see body;
-I'll start working on this now~


Posted By: MrNadel
Date Posted: 31 January 2009 at 2:47pm
Update:

I've changed almost... everything - Made his head shaped like an alien.
Can someone help me shading right leg leg and his head?
I just can't get through.


Posted By: TMH
Date Posted: 31 January 2009 at 3:30pm
i kinda liked the cartoony look of the first ver. but that looks great too

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Posted By: skooba-dude
Date Posted: 01 February 2009 at 12:26am
I am gonna say something now, before the power probably cuts out.(cat.1 cyclone coming over)I really like the pants, the armor needs a bit of cleaning up nd polishing. The head shading-I think it looks like a task but you should probably start with the face(try to occupy most of the face with features-big mouth four eyes etc.) Once that is done you can work on the facial muscles which is where the highlights will be, the back of the head will probably look dull then so add some rivets or skull formation, or just leave it if it looks ok. After the head is done, we can just polish up the limbs a bit by highlighting muscles-very good job so far.Anyways KUTGW.

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Posted By: MrNadel
Date Posted: 01 February 2009 at 10:07am
Alright, many thanks for your advice.
I'll do so, and about the weapon, this is not the final product, this is not even close, I have to smooth everything (as you said) and fix some bad lines.



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