Print Page | Close Window

Solid Snake

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=842
Printed Date: 13 September 2025 at 2:12am


Topic: Solid Snake
Posted By: MadToaster
Subject: Solid Snake
Date Posted: 12 September 2005 at 2:55am


I'm new here but I used to post at pixelation.  Just wanted some comments on my color choice (too dark? undersaturated) and if my tooning proportion are pleasing to the eyes or not. Anything else that can be said to help improve this is appreciated. I'll do my final draft based on how it looks to me tomorrow and what you guys have to say.

Was upset that pixelation disapeared but it's nice to find another place to learn with like minded people.





Replies:
Posted By: EyeCraft
Date Posted: 12 September 2005 at 3:16am
Hi MadToaster, glad you found your way here. There's a number of pixelation folk here. Pixelation lives on in our hearts -_- lol.

Hmm, maybe theres too much luminousity contrast between the face and the body parts that are in shadow. Perhaps have the face shadow tones lose some saturation and value. I think he could use a little bit more of a neck, his shoulder literally morphs into his skull. Aaaand I think you need at least 1 more highlight colour for the skin colour and the suit colour, I think.


Posted By: Godslayer
Date Posted: 12 September 2005 at 4:58am
Dude, http://pixel-arts.org/pixelopolis/index.php - http://pixel-arts.org/pixelopolis/index.php

-------------
Oi.


Posted By: MadToaster
Date Posted: 14 September 2005 at 5:34am
Originally posted by EyeCraft


 think he could use a little bit more of a neck, his shoulder literally morphs into his skull. Aaaand I think you need at least 1 more highlight colour for the skin colour and the suit colour, I think.





Tightened up the anatomy (he's got a neck now. ;p) and tried out using more shades.  Also took a look at some official artwork to draw him more accurately.  I'll probably try colorizing the line art next to match the light source and a few other things. Anyone see more room to improve?



Print Page | Close Window