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Discotek-A : A nightclub in pixel art

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=8687
Printed Date: 14 September 2025 at 4:22am


Topic: Discotek-A : A nightclub in pixel art
Posted By: michox
Subject: Discotek-A : A nightclub in pixel art
Date Posted: 03 July 2009 at 2:19pm
My WIP is that to realize and with you help :)

a nightclub with parking in pixel-art,

View this





if you can help me to complete my nightclub that nice :D







Replies:
Posted By: littlesapphire
Date Posted: 03 July 2009 at 6:55pm
I'm not a big iso person, and when I do it it's not the best, but I can say that the tiling on the section with the couches is shaded really weirdly.  They look like they're concave, as in they're rounded inward and look like bowls.  Likewise, the shading on the counters is done in a way that makes them look rounded instead of flat.  I would use flat colors on those surfaces. 

Otherwise, it's looking really nice.  Keep it up.


Posted By: Dhr. Bosch
Date Posted: 04 July 2009 at 7:36am
holy sh*t! you put a smokers prison in there? not only have the antismoking laws made life less fun in reality thay have come for our virtual reality aswell.... what has become of the world?

in all seriousness, the parking spaces look kinda weird(i asume you intended diagonal parking spaces but it still seems off i'd just make em straight, undilluted iso) and it's still a little empty in there (maybe everyone's smoking outside?)

good work! and succes


-------------
Vanitas, vanitatum omnia vanitas


Posted By: Timbit
Date Posted: 04 July 2009 at 1:17pm
A couple of things I noticed:

1) In my opinion, I think the countertops should be raised maybe 1-3 pixels. When one of he helpful ladies is standing next to the counter, it meets her a smidgen too low in my opinion.

2) The boxes for the records for the DJ: the one on the furthest wall, in particular. How does he reach into the small gap and reach records at the back against the other wall? (does that make sense? :p)

3) The counches look quite hard, or rather, don't look very comfortable. Give them more rounded edges. One I saw recently was the representation of a bed from jalonso's piece: http://www.pixeljoint.com/pixelart/28862.htm

4) I think the car park space lines are too thick. Also, the ends of the lines on the top don't follow the isometric lines as the rest does.

Otherwise, I think you've done the whole proportions of the room really well! Keep it up!


Posted By: michox
Date Posted: 04 July 2009 at 2:40pm
Thanks very much, sorry for my bad language im french :( lol


Posted By: michox
Date Posted: 05 July 2009 at 6:51am
UP :D comment please :)


Posted By: slym
Date Posted: 07 July 2009 at 1:36pm
Originally posted by littlesapphire

I'm not a big iso person, and when I do it it's not the best, but I can say that the tiling on the section with the couches is shaded really weirdly.  They look like they're concave, as in they're rounded inward and look like bowls.  Likewise, the shading on the counters is done in a way that makes them look rounded instead of flat.  I would use flat colors on those surfaces.  Otherwise, it's looking really nice.  Keep it up.


That is very very one sided, think of if you were a non-smoker, and everyone around you is smoking, not fun. Not to mention second hand smoke. And you dare not say second hand smoke is a lie. My grandma is about to die from emphysema, never smoking in her life. But I'll spare you my last remarks, sorry I am so extreme, but its just bad timing to see someone post something like that.

To the thread starter: The image isn't showing up, can you re-upload it?


Posted By: Timbit
Date Posted: 07 July 2009 at 2:51pm
I think you may have misquoted someone there slym.

In any case, yes indeed the images have dissappeared, but from what I can remember, the parking spaces were a big improvement, but the records shelves were still a problem.



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