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Vitkauskas game WIP pixelart

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9082
Printed Date: 14 September 2025 at 4:22am


Topic: Vitkauskas game WIP pixelart
Posted By: Vitkauskas
Subject: Vitkauskas game WIP pixelart
Date Posted: 05 September 2009 at 2:43am
UPDATED 09-16
  • Added a mecha (09-09-16)
  • Added a truck (09-09-14)


I'm currently working on a sprite sheet for my game. Please help me improve this :)

Notes:
2009-09-16 Mecha: I think I'll rotate some parts next time to make it look more realistic.



Replies:
Posted By: cure
Date Posted: 05 September 2009 at 11:51am
I'd separate the planes to define the forms, working from a definite lightsource. Also, ease up on the dithering, it should be used sparingly or only for certain textures. Colors are a bit too saturated, imo.


Posted By: Vitkauskas
Date Posted: 06 September 2009 at 12:42am
Hm maybe your right that I overused dithering. So I'll try to optimise the dithering on the grass. Oh and I'll leave the mud texture smooth, because I think mud is smoothly shaded. Btw the colors are perfect for mud imo, but the grass is too saturated. So, I'm going to fix those, and post a new image later :) Thanks.

EDITED:
I just saw some pixel art and now I'll not redo my monsters, will make new ones instead :)


Posted By: Vitkauskas
Date Posted: 14 September 2009 at 9:15am
EDIT:
Forgot to mention that I wont need monsters any more, so I removed them from here. Well maybe some time in the future, but not now :P



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