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StoneWorm Raider WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9211
Printed Date: 12 September 2025 at 8:32am


Topic: StoneWorm Raider WIP
Posted By: Agris
Subject: StoneWorm Raider WIP
Date Posted: 05 October 2009 at 7:35am
This is mine Stoneworm Raider,plz help to make him beter,i wanna lisen your critics..




Replies:
Posted By: Agris
Date Posted: 05 October 2009 at 8:08am
Give advises plz


Posted By: Manupix
Date Posted: 05 October 2009 at 3:12pm
Well, I'd suggest you start with simpler stuff, and practice drawing (from life) a lot. Anything, everyday, and improvement will come fast!

Also, when starting a scene like this, plan it well in advance: what angle of view, what perspective, what lighting, what colors, what action. Make doodles on paper, http://www.pixeljoint.com/pixels/new_icons.asp?search=beast+rider&dimo=%3E%3D&dim=10&colorso=%3E%3D&colors=2&tran=&anim=&iso=&av=&owner=&d=&dosearch=1&ob=search&action=search - look for inspiration , let the ideas compete and mature, identify your weak points (either to practice or avoid!) and start pixelling only when you have a good detailed plan.

And be patient...


Posted By: Agris
Date Posted: 06 October 2009 at 1:01am
BUt tell me where is mistakes in worm itself...


Posted By: Dhr. Bosch
Date Posted: 06 October 2009 at 7:42am
well, the anatomy of the human is off, his position seems unstable, it seems you've used Auto anti-aliasing which is a big no-no in pixelart and makes you use way too many colours, your lighting/shading isn't clear and last, but certaintly not least, the perspective is and consequential composition booooring as heck.

however i really like your idea, and you could really make something out of it.

here's an idea on how to improve the composition with a couple of colours i swiped from your pic:



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Vanitas, vanitatum omnia vanitas


Posted By: Agris
Date Posted: 11 October 2009 at 11:07am
His is standing its right position..... what anti alasing you are mistaking palll. This is for the game sow i think perspective i writh nooo????


Posted By: Pragz
Date Posted: 11 October 2009 at 11:35am
Originally posted by Agris

His is standing its right position.....


If he's to be standing then you need to make his pose even more dynamic. If you were riding a giant, undulating worm moving at high speeds across terrain, would you really just be standing straight up? No. Your legs would be bent and spread out, he'd be squatting a little, one the arm holding the rein would be outstretched while the arm holding the weapon would be back, and his back would be slightly hunched over.

Originally posted by Agris

what anti alasing you are mistaking palll.


There's a helluva' lot of blur on the grass. It's obviously not done pixel by pixel due to the extremely close colors and randomness of the placement.

Originally posted by Agris

This is for the game sow i think perspective i writh nooo???


Woulda' been nice if you had said that earlier.



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