Base Icon
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9536
Printed Date: 11 September 2025 at 8:11pm
Topic: Base Icon
Posted By: BeYOND-CP
Subject: Base Icon
Date Posted: 10 December 2009 at 4:27pm
It's for a game that I'm making. Any idea on how I should go on the walking?
This is what I have so far:
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Replies:
Posted By: meagz
Date Posted: 14 December 2009 at 8:46pm
can you post an animated version please?
also, is the bottom one meant to be side profile or 3/4? in your second frame it looks like he has no knees.
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Posted By: Anoniguy
Date Posted: 14 December 2009 at 9:23pm
Here, let me show you this incredibly ugly guide to walking a sprite. I whipped it out real quick, so forgive the ugly drawings.
This is a seven drawing single bounce walk, about as simple as it gets.
You can remove frames for low res sprites like 8bit style RPG sprites,
but for anything larger, it starts looking very choppy. You can add more
drawings to make it as complicated as you like. The four drawings in
red and dark red are your key poses, and the light drawings are your
in-betweens. In-betweens are usually not as clear or intuitive as keys,
which is why we do them last.
Note that the keys are the highest and lowest points in the bounce, and the most extreme poses - when the arms and legs are stretched farthest or closest to the center.

------------- http://tillmyhands.blogspot.com/ - Till My Hands Fall Off: My Daily Sketch Blog
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