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River WIP. 'Videogame' Title Screen

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9994
Printed Date: 09 June 2026 at 2:48am


Topic: River WIP. 'Videogame' Title Screen
Posted By: Uriah
Subject: River WIP. 'Videogame' Title Screen
Date Posted: 14 March 2010 at 5:55pm
If I could have my own video game....
 
Yeah, not really making a video game.
So I have improved alot if you look at my last pixel art piece.
 
ALL posts are appreciated!



Replies:
Posted By: Uriah
Date Posted: 14 March 2010 at 8:47pm
Bump
I need criticismmm


Posted By: Minstrel
Date Posted: 15 March 2010 at 1:46pm
Well, I think it just looks kind of... boring. The river goes at an even level, in a straight line, on a level field with uniform grass cut to a uniform length, under a clear sky.

If this is supposed to be something like a title screen, you need to make it look more inviting and recognisable: you need to add some characters, some trees, clouds buildings or whatever you want.

You also need to make the title bigger and more interesting. Check out the title screen for the GB Zelda: http://media.giantbomb.com/uploads/0/2196/296800-title_screen_super.jpg. Only 4 colours, yet so much more exciting. And it also conveys the theme of the game.

Even if you are going for a bare look, there is no reason not to have a variety of flowers and weeds in the foreground and maybe some building and tree silhouttes on the far horizon.

Basically, you need to break up the monotony. Go look up a riverside on Google and notice how river banks are filled with a variety of unique plants and other features: pebbles, small sandslides, etc.

Also, there is a bit too little contrast between your colours. They kind of flow into each other too smoothly for the reader to appreciate the seperate pixels.

Do you remember Kenpokis' WIP thread from some time ago? The subject matter was pretty similar to yours, you may want to check it out: http://pixeljoint.com/forum/forum_posts.asp?TID=9738

If you want a quick tip from me: sketch the thing out roughly on a piece of paper before you pixel it. It's always good to have a rough outline of what you want.


Posted By: Uriah
Date Posted: 15 March 2010 at 2:35pm
I am a horrible drawer, but thanks for the advice! I will see what I can do.


Posted By: onek
Date Posted: 15 March 2010 at 5:48pm
im lazy to write, most is said by mistrel anyway.... but im willing to draw.... try making tiles...
SAT1 is a german TV station btw... which is strange...



Posted By: Uriah
Date Posted: 16 March 2010 at 11:05am
Originally posted by onek

im lazy to write, most is said by mistrel anyway.... but im willing to draw.... try making tiles...
SAT1 is a german TV station btw... which is strange...

Wtf lol it is? Cool.
Thanks a ton for the edit!


Posted By: Robinhood
Date Posted: 16 March 2010 at 5:23pm
Definitely needs more depth.  Right now it looks like colored thick lines.
Font in generally boring too.
Try bubble letters or something.  Anything to make it more interesting :)


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The Wilbot Game Project - http://pixeljoint.com/forum/forum_posts.asp?TID=9903&PN=1">



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