I've started with PA in mid of 1990s on ZX Spectrum. I also have basic skills of hand drawing, digital painting and 3d modelling, but I'm not artist in general. Usually I make 'applied' graphic, such as fonts and icons.
On PC I've used MS Paint for long time, now I moved to GraphicsGale. That was long and painful process, but now I feel it comfortable enough.
Shiru @ 10/2/2009 2:31:00 PM commented on The Dusk Maiden version 2 Left leg looks like Escher's picture. Otherwise OK, though I didn't like single wing, it looks incomplete, because common sense says that every flying thing should have two wings. | |
Shiru @ 9/21/2009 8:52:36 AM commented on GMX, mugshot, 9-bit 9-bit color usually means palette R3G3B3 (512 total), like Sega Master System or Genesis had. | |
Shiru @ 7/19/2009 12:04:54 AM commented on Em It is great work, though face proportions seems wrong for me. | |
Shiru @ 7/12/2009 1:31:14 PM commented on Cleopatra She has really giant nose. And did you read rule 2 on the submission page? | |
Shiru @ 6/26/2009 8:48:57 PM commented on Tooth Fairy Great idea and good realisation. The message is very clean and convincing. | |
Shiru @ 6/9/2009 8:00:43 PM commented on My Guitar Pedals All your musical gear art is good, but it looks like computer program interface, not like real objects - it's too flat. | |
Shiru @ 6/7/2009 8:27:16 AM commented on My First Pixel Art Read this: http://www.derekyu.com/?page_id=221 | |
Shiru @ 6/7/2009 3:09:51 AM commented on Lileep Redo The palette ruins the picture for sure. | |
Shiru @ 6/2/2009 5:27:46 PM commented on Tile practice Good, but too dark for me even in fullscreen. | |
Shiru @ 6/2/2009 8:35:57 AM commented on walking animation pixelated This is anything but walking. Try to find animation of main hero from Lode Runner for Atari 8-bit, it has same resolution, but you'll have no doubts that it's running and not random jerking. | |
Shiru @ 5/13/2009 1:11:47 PM commented on Bears Does not looks like real PA for me. Quite jaggy lines. Looks more like hand-drawn picture, scanned and badly converted to b/w outline, or maybe manually traced in great rush, then slightly painted. | |
Shiru @ 4/23/2009 6:02:17 AM commented on M60E1 The Gun! Colors are way too dark, it's barely visible. | |
Shiru @ 3/24/2009 3:47:02 PM commented on Study in Anatomy Before trying to copy human figures, read any book about drawing and learn about representing objects using only simple volumetric primitives. I mean, spheres, boxes, etc. This is the basics of drawing, you must learn it first. Look at pictures here: http://www.drawmanga.ru/tutors-body/body.shtm (sorry, can't find english article). | |
Shiru @ 3/23/2009 6:46:06 PM commented on girl sitting How to make her better: first, you must master some much simpler objects and get skills of drawing good outlines. Next, learn classic drawing and human anatomy. Google 'how to draw (human) body' would help. | |
Shiru @ 3/20/2009 6:36:20 PM commented on 10 Piece Shell Kit Sorry, I don't believe that there is no rotation on hats. Those single dots (line-empty dot-dot) and two pixel ladders at some edges are very specific rotation artefacts. There is no reason for them to be placed there manually, and that can't be done accidentally. | |
Shiru @ 3/20/2009 1:05:41 PM commented on 10 Piece Shell Kit Is rotation allowed here? I don't know how else you can get so jaggy edges on hats. | |
Shiru @ 3/12/2009 5:53:46 PM commented on tilesets Actually, zzman1, did you ever saw the ice? It have almost no color. Of course, you can use some color tones for artistic purposes, but too much saturation does not help it to look like ice. | |
Shiru @ 3/12/2009 9:16:40 AM commented on Town House Looks great except for low contrast. | |
Shiru @ 3/12/2009 9:12:46 AM commented on Ziggy Screens Looks very professional. | |
Shiru @ 3/4/2009 4:13:59 PM commented on Lumi Neidya Doll There are many dolls-based works in PJ gallery. | |
Shiru @ 2/19/2009 7:58:15 PM commented on Bellydancer I can't say this animation has commercial quality. It's all shivers like jelly, and the belly part looks just weird. | |
Shiru @ 2/19/2009 5:52:46 PM commented on the new pokeball Sorry, this is also totally no work - two ellipses, four lines, three fills. | |
Shiru @ 2/17/2009 12:42:14 PM commented on some mobile game background Low contrast, especially for mobile phone. I assume it supposed to look like dark chamber, but it does not. | |
Shiru @ 2/4/2009 5:33:39 AM commented on A Ship's Sturn Sorry, Exquisious, but it's really hard to post good comments for such a works. I think, would be better if you will not submit every random 5-minutes-of-work piece, but focus on just single piece and try to improve your skills to the next level (instead of comments like 'I will not do this, I suck at it'). It's gallery, after all. Besides of gallery, there is also forum, where you can post your WIPs and get some help with improving it. | |
Shiru @ 2/3/2009 6:48:33 PM commented on Raven Blackheart - A simple fighting game sprite The sprite is great, but preview is actually NPA, because it resized with filtering. |
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