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Glad I'm helping!
Well the whackyness should make it stand out! Also, while the pixel art in metal slug is god-class, it can be a bit brown/grey/muddy green at times. Lot's of super bright colours could make your game stand out, as you are doing. The only problem with making *everything* stand out is that it makes it hard to draw attention to particular items, etc. that are important.
I'm making a pixel-art game, too! At the moment it's VR only, unfortunately, but if you have a Vive or a Rift, check out the demo on Steam.
I think is accurate to call the game an alpha, it currently has 2 levels out of 12, we are still figuring out what could we do to differentiate ourselves from other run and gun games (it is currently almost identical to Metal Slug).
We are trying to make an art style shift from "everything made out of metal" to something more cartoonish, this is probably the only boss that is going to be a robot
Anyway, you are right with the chest, maybe we can color it gold and turn another part of the body to a different color to compensate... and yes, you are actually EXTREMELY helpful with these (I mean, only 3 guys have commented on my work so far ) your analysis are objective and accurate, you do an excellent job man
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Sorry, 'busy' was probably a poor choice of words. I ment to say that it wasn't very readable; I wasn't sure what it was. The purple thing in the middle looked like a precious stone and the rest looks like it's made of a different metal so it looked like a necklace or accessory as opposed to being part of its body.
Sorry if I come across as being mean; I'm no expert, especially compared to many pixel artists on this site, but I hope I am helping! Please don't hesistate to mention anything in my work that looks off
Is an alpha or test version of the game downloadable somewhere yet or is it too early?
HOLD IT!!!
I just noted something in your analysis, what do you mean exactly with the necklace (actually is supossed to be the chest) being "busy"?
Thanks a lot :)
You have a very distinct shading style!
Perhaps the reason it looks 'lifeless' is that the 8-8 on the front look like eyes, while the actual eyes don't stand out enough. Maybe remove the 8-8 on the front and make the eyes larger and more noticable. Why not try adding angry eyebrows, too? Metal teeth as well?
Also, maybe the necklace(?) area is a bit too busy. It's hard to tell what's what.
Keep at it; it looks like the start of a fun enemy character! What genre of game are you making?
Cool! I don't own a rift myself but I know someone who has one :)