Enemy sprite and animation for Nick of Time game.
I like it! Took me a moment to realize the flame at the end was a tail, but that's clever.
The flames aren't changing the lighting on the face or the delicious-looking "fiery meatballs," as my husband is calling them. Which is, of course, a perfectly valid choice when choosing how to prioritize your time, especially if you're making a lot of assets, but it does make the dragon feel a little bit less alive.