Trying my hand at a little tilemapping.
@Jabberwock Yeah man, knock yourself out.
It looks just gorgeous, especially waterfalls.
May I try to make a platformer level with these tiles?
ohh boiii that masterpiece
Aight, I'm gonna save this for reference >_>
Glorius! The fans and waterfall animations are so smooth
Awesome stuff, the water is mesmerizing.
@DrSlouch Good to hear - they took a while. The waterfall tiles were all done by hand, 8 frames.
The fans however were animated with a tween in Photoshop first, then taken into Pro Motion NG, recolored and cleaned up. I find creating smooth pixel art rotation by hand nearly impossible. Whenever I try, I always wish I'd just used a transform as a base so this time I went ahead and did that.
@Jinn Funny you say that, I referenced older Metroid tiles heavily while working on this tileset. Back in the NES days, Metroid 1 acheived such a unique weird vibe with its environments. I love the Metroid 1 tiles.
@Christoballs Cool, thanks - good to be back in pixel town. Got a bunch of stuff planned. We shall see . . .
@IllusionOfMana Thonk! I find it doesn't take much to up the immersiveness of your environments if you can convince yourself to take a little extra time and invest in a few decent animations to bring things to life.
You did a very good job making the fan and water animations very smooth.
I so want a Metroid game with this kind of detail <3
Great to see more work from you, Mathias
Amazing work, love the level of detail you went into the water and fan animations.