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alright, thanks for the positive and good comment! i appreciate.
It's really great to see you keep getting better and better! I think you should try to define the elbow on the arm holding the knife, that way it will probably be more clear to how the arm i angled. Also, give that arm a darker shade of skintone, not the hand, just the arm.
I'm not sure if I like the shading on his neck. The neck muscle should start right behind the ear and go in a straight line to the front of his throat... right now, it looks crooked.
That's actually a really good idle animation.
My only crit is that when I first saw it, it looked like he had a blade for a hand.
I like the hair much better than before, and the knife is pretty cool.
Crits:
- Why do the feet shuffle so much? It would be understandable though if he would be on the ball of the feet (päkiät).
- The knife feels a bit unnatural as it doesn't shift in any direction.
- He feels a bit stiff-necked somehow :/
- The shading on his knife-holding hand bobs too much.
- His other arm/hand moves a bit too much, or atleast you should fix the "stops" in the animation cycle. It looks a bit like he's trying to drum :<
(Sori et näin karut kommentit, mut veikkaan et haluut siitä mahdollisimman hyvän :3 HARU SAA KARUT)
I like how Haru holds that weapon. Just keep it up on the animations.