the house of candlemaster

the house of candlemaster

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the house of candlemaster



user
Title: the house of candlemaster
Pixel Artist: Benjiro  (Level 8 Shodan :: 10830 points)
Posted: 5/31/2012 12:13
Statistics:  6 comments    6 faves    0 avatars

Una escena de un mmorpg que estoy desarrollando.

enrealidad es una prueba de la tileset

Discussion

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Benjiro (Level 8 Shodan) @ 6/1/2012 15:31

cierto. pero no me gusta qe todo quede tan recto.

poreso el muelle tambien está un poco inclinado.

que la vista no sea isometrica no quiere decir que no pueda un objeto estar en diagonal.

asi es un poco mas realista creo

 


user
torguen (Level 2 Flatfoot) @ 6/1/2012 12:38

 Ah, en ese caso me parece bonita, aunque la costumbre es ver las paredes rectas, al verlas dobladas se hace raro pero eso ya es cosa del artista.

Un saludo!.


user
Benjiro (Level 8 Shodan) @ 6/1/2012 11:19

claro. y ademas la casa se ve mal tan a la orilla.

es que enrealidad solo armé ese fondo para no subir solo la casa

y el agua obviamente necesita mejorarse


user
torguen (Level 2 Flatfoot) @ 6/1/2012 06:41

 Esta bastante bien, el muelle me gusta, los listones de madera tambien me gustan y el viejo no esta nada mal, lo que veo raro es a la textura del suelo y la junta de la misma con el agua le veo algo que me parece no quedar bien.

Es decir, a cuando el agua llega a la tierra.

Si no me equivoco el suelo es cesped bastante alto y cuando empieza el agua de repente el cesped se convierte en agua, puedes hacer un tile o dos con cesped de menos nivel.

 

Veo que es lo mismo que dijo Stava.


user
Nikonani (Level 3 Chief) @ 5/31/2012 16:17

 I think it all looks nice, but the perspective seems really off to me for some reason; I think that the house is slanting backwards away from the viewer while everything else is zelda-style angled top-down perspective.  A fix would be to have the roof hang over it more, and make the outer  frameworks to bend more inwards than outwards.  Again, very nice.


user
Stava (Level 8 MS-DOS) @ 5/31/2012 13:20

I really like the atmosphere in the piece.

Liking the shapes of the objects, and the design for the docks and house is really creative and good

But what I dislike is the connection between grass and water tiles, think there should be a new tile between, a rock tile or sand or something.. And from top left corner to the dock the edge (grass and water connection) is really unnatural, it follows such a plain straight line and it's right next to a house, very unlikely to happen in reality

Also the house looks unfinished compared to the rocks and grass which are done really great and have a lot of details


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