KFK: Temple

KFK: Temple

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Pixel Art Details

KFK: Temple

Title: KFK: Temple
Pixel Artist: slym  (Level 8 Rear Admiral :: 11571 points)
Posted: 3/2/2013 10:04
Statistics:  35 comments    143 faves    0 avatars

Background for Kung Fu Killforce by Dojotron. 

Gameplay Video

"Kung Fu Killforce is an arcade beat-em-up with super tight controls and fast, unrelenting action. Achieve the highest scores by chaining dozens, even hundreds of kills together into ridiculous combos! Your kung fu will be tested, though, once enemies, powerups, body parts, and tons of blood start flying at you from all angles!"

Top Pixel Art - March 2013 (#4)Top Pixel Art - March 2013 (#4)


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andylittle (Level 6 Made) @ 4/19/2015 09:17

This is just amazing!

Janinhus (Level 2 Flatfoot) @ 11/28/2013 11:22

 just.... wow :O

hannahjap (Level 4 Button Man) @ 3/8/2013 08:16

I'm very jealous of your background making skills. :')

Sublyme (Level 4 Murderer) @ 3/7/2013 13:57

stunning man

pel (Level 4 Lieutenant) @ 3/7/2013 04:28

I love this work! !

slym (Level 8 Rear Admiral) @ 3/6/2013 13:18

 @big_brother: Thanks for the feedback! Whether or not the sprites are placeholders will be determined soon. It's up to the developer whether or not he will allow me to create my own sprites for it. 

big brother (Level 11 Admiral) @ 3/6/2013 10:57

I love the panoply of textures! Great detail and atmosphere. There are a few sharp edges (below the middle of the bottom step, the base of the first tree on the left), but those are easily overshadowed by the quality and craftsmanship inherent in the rest of the piece.

I checked out a gameplay video for this project. Are the sprites placeholders?

Elastico-Gadget (Level 5 Rokkyu) @ 3/5/2013 16:39

I think it's the most beautiful pixel piece I've ever seen. Amazing.

w4rlock (Level 5 Sniper) @ 3/4/2013 09:49

 thats cool :)

Brennocaffe (Level 1 Rookie) @ 3/4/2013 06:54

 top 1 

EdJr (Level 8 Shodan) @ 3/3/2013 07:03

hm, I didn't think that way. But I don't know, it's way too contrasting, it just looks unfinished compared to the rest of the piece (even the deepest layer of the background looks more detailed). Maybe detailing it a bit more, or at least adding some light rays to "justify" the drastic change of brightness, would make this look better. Just my opinion.

By the way, I have to agree about the sprites, this background is too good for them.

Gecimen (Level 10 Maniac) @ 3/3/2013 04:31

It's a shame the sprites are not your doing. They're one of the poorest I've seen lately while your BG is one of the best.

RileyFiery (Level 8 Marshal) @ 3/3/2013 00:05

I love the foliage even more in this piece. Quite a beautiful thing to look at.

Joe/Wrath Designs (Level 7 Sheriff) @ 3/2/2013 22:38


CraftyPixel (Level 1 Rookie) @ 3/2/2013 22:36

- Agreed  -

reis (Level 6 Serial Killer) @ 3/2/2013 21:41

Oh my god! That's perfect. I love this!

Drazelic (Level 8 Partner) @ 3/2/2013 19:41

 Wow, the player and enemy sprites really ruin the amazing ambiance that you've worked so hard to put into this piece. It feels almost /annoying/ to have such incredibly detailed pixelart but such low-res sprites in front of it.

JuninFC (Level 2 Hired Gun) @ 3/2/2013 16:22

 WOW ! Great perspective , tesxtures , colors , AAasdhHsH THAT'S GREAT MAN , CONGRATS !

TheInquisitor (Level 4 Shichikyu) @ 3/2/2013 16:02


StarQueen (Level 1 Depressed) @ 3/2/2013 15:27

 Incrible work ( my inglish is bad )  

FlyGuy (Level 10 Capo) @ 3/2/2013 13:44

Nice work man, been waiting to see this one finished. Looks amazing.

Delicious (Level 8 Regional Boss) @ 3/2/2013 13:01

 I think the grass is necessary if it will be used as the "stage" to contrast solid ground from background.

zozol32 (Level 1 Rookie) @ 3/2/2013 11:47

Amazing :o

EdJr (Level 8 Shodan) @ 3/2/2013 11:37

Your sense of depth is just awesome! My only critic (I agree about the bamboo not looking like a bamboo) is about the grass, that pure color doesn't fit with the detailed environment.

Damian (Level 9 Federal Agent) @ 3/2/2013 11:36

It seems like there's a very sudden increase in the quality of your work, which is great, and makes me wonder what the reasoning behind this is? Hard work and understanding core art principles= quality out.

slym (Level 8 Rear Admiral) @ 3/2/2013 11:06

 Thanks everyone!

@Philippe: A post a day keeps the doctor away. Or something like that. 

@eclep: Yeah I definitely see what you're saying. Good eye!

@A2J2TIWARI: Bamboo trunks should be thinner than the way I'm representing them in this game. That's for sure. But after listening to the sound track of the bamboo forest it sounded really tribal and woody. To be honest I just needed wood that looked like you could knock on it. Ingame the feel is pretty nice =]

IceyPinkLemons (Level 1 Rookie) @ 3/2/2013 10:59

Hot dang that's hawt.

philippejugnet (Level 6 Hitman) @ 3/2/2013 10:54

 top, 1,2,3,4,5? :D post the rest!

CraftyPixel (Level 1 Rookie) @ 3/2/2013 10:21

- Astounding! -

BlazingBlyde (Level 3 Hatchet Man) @ 3/2/2013 10:18

This is a sick piece. I can only say that it seems the doors have less polish to them than the rest of the background, which isn't saying much because it's mostly beautiful. Superb job.

jalonso (Level 11 Godfather) @ 3/2/2013 10:18


eclep (Level 5 Detective) @ 3/2/2013 10:15

Even more impressive than the last one. My only crit is that the pale trunk on the right is in front of a bamboo, and I think it should be behind it, based on its color.

peraxel7 (Level 1 Rookie) @ 3/2/2013 10:10

 Leaves are excellent

A2J2TIWARI (Level 3 Stalker) @ 3/2/2013 10:09

Just OMG! Man...this is something super awesome! I wish I had more words to describe this. Btw, does the bamboo tree have much more girth than usual?

GhostPlayer (Level 2 Flatfoot) @ 3/2/2013 10:06

 Wow, very nice. 

Related & Tags

KFK: Temple avatars, KFK: Temple icons, KFK: Temple pixel art, KFK: Temple forum avatars, KFK: Temple AOL Buddy Icons


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