This is another Grapple Knight related update; please see my piece called "Meet Jouren" for more details on the project.
The kickstarter can be found here:
We're past 6k and we've got 14 days to go! Thank you again to everyone who's been able to help us out by backing the project or throwing the link out! Please keep it up if you can!
The kickstarter also has updated to show more about the rewards and the stretch goals. ;)
But on to the piece!
I wanted to show the water tiles and the tower tiles in this mock up. Normally you'd see the backdrop from the last background I uploaded as well, but it works as a parralax, so it would be hard to convey in this mock up (so I just left it out).
This is another tile set for the forest to make use of (which is why there's some overlapping assets), but I still consider it to be an incomplete tileset. There needs to be more tile variation as far as I'm concerned, and I also need to fix the perspective in the back a bit (it was designed to take make use of the standard back pillars, but really, it shouldn't have been).
This mock up also shows the three types of grapple surfaces in the game; the red and purple are for grabbing onto the wall, green and blue propells you, and yellow and orange let you swing.
There's also the water animation at the bottom. This gets used as shallow pools in a few spots, but also as a lake in one part of the forest.
Typically the water is rendered out to be transparent, but I know that can be an issue on here sometimes, so I didn't do it here.
EDIT: The full image got cut off, so just click it to see the full mock up. :)