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Pixel Art Details

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Title: abstract p1
Pixel Artist: Vital  (Level 5 Sniper :: 4755 points)
Posted: 2/16/2006 05:02
Statistics:  9 comments    2 faves    0 avatars

Lineart is here

Discussion

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-DE- (Level 11 General) @ 3/6/2006 04:41
Plaskie, plaskie, PLASKIE.
No i "ditherowane aa", jak juz wspomnialem w komencie do twojej nowszej pracy.
Najlepsze z tego wszystkiego jest chyba tlo =)

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DragonDude (Level 1 Private) @ 2/24/2006 14:25

cool

 


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Badassbill (Level 11 Big Foot) @ 2/23/2006 13:07
LOL@the posts. The aa doesn't have to be anything, it's abstract.

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Twisted (Level 1 Quiet One) @ 2/20/2006 20:59
What the hell are you talking about? The AA is great, It's not jagged, it's just  thick, cel shaded style. And the dithering is fine, but i think you could use more in some places, mostly the arm,  the bottom of the cape and the head thing. The only other things Angel and BruceJuice already pointed out. But only the armor is pillow shaded.

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Vital (Level 5 Sniper) @ 2/20/2006 05:30
huh,I knowed that aa is bad,I still have got a problems witch that

user
Blick (Level 7 Captain) @ 2/18/2006 12:58
The AA is great? What are you talking about. It makes the outline so klunky and jagged. The bit of dithering texture used in your AA in places doesn't help this either. Having colors verging on black used to smooth the light colors to the outline is just making the outline look thicker, not really making anything look smoother at all.

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BruceJuice (Level 4 Mercenary) @ 2/16/2006 13:26
The AAing is great. Most of the shading is good, except for that good. it just bugs me...sorta pillowish  

user
Angel (Level 5 Soldier) @ 2/16/2006 09:29
Realy sweet! Crazy AA. And I realy like the background.
A few minor things though, The sword is a bit to short to me.  Also, the line on the cloak  shouldn´t be black, but dark red, otherwise it's to dominant. And one last thing, the edge of the shield look's very wierd, it's all, eh, "skratchy", if you see what I mean.But anyways, I like it, FAV

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