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Mis-BUG @ 8/10/2016 00:01 commented on Baphomet

Cheers :)
Of course I'm not happy about the result 100%, but I will have the time for tweaks and fixes during development. Probably I'm gonna work a bit more on the palette... The 64 colours palette I built for the entire game kinda does its job but I feel there's something more I can do to improve it.
 



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Mis-BUG @ 7/18/2016 08:10 commented on BloodBowl Orc

cheers... I still think I could have added more depth to it, but at the end of the day it is just a quick pixelling without any real good reasoning behind it :P



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Mis-BUG @ 6/8/2015 10:05 commented on Kung Fury

@MrFariator: Yeah exactly... also that kind of lines tend to create banding, but in a way colour fringe is basically another way of getting banding in photography. As I said, not happy but I can live with that.



 
Mis-BUG @ 5/13/2015 08:43 commented on Faces

Really good article. I loved how you tried to explain your point, but I don't understand if you're having issues selling your product because of pixel art or if you're just disappointed as an artist to see comments of people that are not pixelart-aware. The art in your game looks absolutely stunning but you'll receive this kind of comments only by artists and people that are actually into the style you're tackling. I don't think it's a matter of choosing the right language to speak to an audience because there's no language that is actually universal and there's no universal audience to speak to (unless you cross the lands of stereotypes of course). 
People will always see pixel art as "retro" and "pixelated" because that's how non-pixelartists see it. And so what? There's plenty of graphic designers that hear people saying that their illustrations are "naif" or "minimalistic" just because they use straight lines and simple vector shapes. Do they have to give up on their way of approaching to illustration just because they can't sell their products to everyone (not talking just of a monetary way)? It's impossible to educate all the users/gamers/artists in the world to understand everything and it is really hard for me to get artists giving up on a medium just because it's not for everyone. 

Pixel art as all other medium it's just that: a medium! And media are not exclusive elements, they are additive. They said that painting would have been replaced by photography and that photography would have been replaced by videos. But they're all still there and widely used. And there's people saying "this picture looks so retro" when it's just black and white, but there are still photographers taking pictures that way.

I do understand what you want to say and respect it when you write “
don’t let the medium come between you and your audience”, but I feel it’s the exact opposite: pick the right medium to say the right thing to the audience that you want to reach. If we all pick the a sole medium to address the audience we are not expressing anything, because as I said before there’s no universal audience. If you pick the medium that most of the people understand you’re just fostering just one view of the art. And that’s leveling out the message to a single language. 

Maybe that’s just me being naive and deluded, but I think you should reconsider your “Auro is likely to be the last Dinofarm Games title to feature pixel art”. We all need good pixel artists around here.

Sorry for the wall of text... :(



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Mis-BUG @ 4/14/2015 13:48 commented on Frantic Cyborg

Argh... I always forget, sorry... Now it should be fine



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Mis-BUG @ 4/14/2015 08:34 commented on Frantic Cyborg

Cheers! But I won't do lunch breaks all day long... I'm quite fat already!



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Mis-BUG @ 4/14/2015 08:32 commented on Naked

ahah, well it's kinda meant to be like that: an awkward and shy babbling not easy to understand. The sentence itself it's more like "I saw nobody around and I thought... erhmmm... well... erhm...". That "well" stands for a hundred words that is better not saying :P



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Mis-BUG @ 10/22/2014 00:38 commented on NomNomNom Pug

The game has been developed with unity... Not my code tho :P



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Mis-BUG @ 10/15/2014 08:25 commented on The Axe

cheers :)



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Mis-BUG @ 12/5/2011 04:43 commented on Tanuki Badass

Thanks guys!

@ui_ : yeah I did it... I also did a livestream for this one ;)



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Mis-BUG @ 12/4/2011 06:22 commented on Danimal Cannon Roots Album Cover

just rad...



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Mis-BUG @ 10/31/2011 23:18 commented on Hallo-Skull

stylish...



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Mis-BUG @ 10/8/2011 11:14 commented on Guernica3D

almost missed to fave this :3



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Mis-BUG @ 10/2/2011 01:48 commented on Incomplete RPG party

awesome... now I want a tabletop game with these things XD



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Mis-BUG @ 10/1/2011 07:36 commented on Villain's Adventure

the second character strarting from the right is gorgeous...



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Mis-BUG @ 9/28/2011 07:45 commented on Beep beep

The character is so lovely and the color choice fantastic... nice work ;)



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Mis-BUG @ 9/28/2011 07:44 commented on me!

This looks like an edit of a buddy shown in the Army of Trolls' webpage... I don't know if it is legit...



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Mis-BUG @ 9/17/2011 11:14 commented on Fire Emblem 3DS

Fire Emblem 3DS.... :Q_

BTW fantastic portraits, I dig the colors...



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Mis-BUG @ 9/15/2011 23:54 commented on The rise of sporting BRICs

Impressive... The statute is really well made, but I think that those palms deserve five stars...



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Mis-BUG @ 9/14/2011 commented on Jack Knights for Versus Vol.2

@Delicious: The first thing that popped in my mind when I was asked to make the card design was this  PJ weekly challenge I missed... Of course the concept is a little different, but the color restriction and the subject made me feel to take part in it tardy :3



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Mis-BUG @ 9/13/2011 12:03 commented on Jack Knights for Versus Vol.2

Thanks everyone for your comments :3

@CELS: I'm flattered by your comment, but I can grant you that other illustrators' work is really sweet and definitely irreplaceable... you should check it.



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Mis-BUG @ 9/13/2011 11:59 commented on Portrait

Fantastic... It reminds me of an old weekly challenge, but I can't recall which one... :\



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Mis-BUG @ 9/13/2011 11:57 commented on S

wow... awesome shading! :0



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Mis-BUG @ 7/7/2011 08:12 commented on Dostoevsky's day

simply outstanding.... And this piece probably got my entire heart because of the train :D



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Mis-BUG @ 7/7/2011 08:11 commented on Clavicle Medres

fantastic design and really dramatic use of black... I love it...