user
ptoing @ 2/15/2020 03:17 commented on Descent

Great stuff :)



user
ptoing @ 1/21/2020 06:14 commented on Lyra Dawn - Run Cycle

Looks nice and smooth, nice character as well, but I wonder why you chose to go with an odd amount of frames. It is not super obvious here, but there is a tiny bit of limp. Generally in a run or walk the frames per step should be even unless there is something off with the gait.



user
ptoing @ 1/10/2020 14:44 commented on Zeus

Great stuff.



user
ptoing @ 1/6/2020 19:49 commented on No Returns No Refunds All Sales Final

Just lovely.



user
ptoing @ 11/27/2019 16:01 commented on Classic RPG Units Pool

Very nice stuff. DOOT!



user
ptoing @ 10/14/2019 09:18 commented on Hungry Antelope

Not so much the pose. Sorayama has made a bunch of animal/women hybrids, which this reminded me of.



user
ptoing @ 10/14/2019 08:20 commented on Hungry Antelope

Looks nice. Shades of Sorayama.



user
ptoing @ 9/27/2019 09:29 commented on Pond Dryad

I see, but yeah, either way, great piece. And really nice colour handling especially.



user
ptoing @ 9/26/2019 09:17 commented on Pond Dryad

Lovely piece. I feel like we should see some of the elbow of her right arm, but not quite sure. Lovely either way.



user
ptoing @ 9/13/2019 08:33 commented on 0x100th day of january

Inspired by McBess, I take it? Nicely done.



user
ptoing @ 9/8/2019 08:48 commented on Vermilion Towers

Nice :D                      



user
ptoing @ 9/2/2019 08:07 commented on Corruption

Nice stuff. Also nice to see a new piece from you :D



user
ptoing @ 8/8/2019 10:37 commented on Chihuaye-aye

Thanks everyone for the comments :)



user
ptoing @ 6/28/2019 12:14 commented on Old Growth

Yeah I seen those photos. What I was meaning to say is that I don't think that trees grow upward in a way where they would push up the cars.

Edit: Seems like they can, esp with bikes. You learn something new every day :D



user
ptoing @ 6/22/2019 12:55 commented on Old Growth

Love the style, but I don't think that is how trees work :o



user
ptoing @ 5/8/2019 02:55 commented on inf gel pi

Really liking this.



user
ptoing @ 3/19/2019 06:05 commented on Latka 1986

Nice :)



user
ptoing @ 3/19/2019 04:42 commented on Latka 1986

Check the Image spec tool

http://yanrishatum.ru/pj/?input=http%3A%2F%2Fpixeljoint.com%2Ffiles%2Ficons%2Ffull%2Flatkac64withtitlestretched.png

It's just couple of dark pixels, you can see them when you hover over the index in the image spec tool. All those <0.1% colours basically.

Would be really cool to see some C64 work from you which follows the actual specs of the machine, not just the colours and resolutions :)
 



user
ptoing @ 3/18/2019 02:50 commented on Latka 1986

Very nice.
You have a near dupe of the darkest grey. Just a few pixels.



 
ptoing @ 3/16/2019 12:44 commented on Hoppsh - My First Animation

Or easier yet, have an example picture. You can not assume everyone even knows what the C64 is.



user
ptoing @ 3/16/2019 02:27 commented on Richard Pryor

Indeed, this looks nothing like Richard Pryor at all. Looks like a white woman.



 
ptoing @ 3/16/2019 00:43 commented on Hoppsh - My First Animation

Seems like the 320x200 thing is ambiguous. There already is one entry which is 640x200 aka 320 widepixels wide, instead of 160.



user
ptoing @ 3/16/2019 00:36 commented on Village Life

Yes, that is why I said it was ambiguous.

Your picture has 320 WIDEPIXELS, so it is 640x200 in actual resolution.
The C64 has an actual resolution of 320x200 in the area you can do stuff in easily. And that results in 160x200 widepixels.



user
ptoing @ 3/15/2019 09:56 commented on Ophelia

Of course this means that you have to make more C64 pictures ;)



user
ptoing @ 3/15/2019 05:47 commented on Village Life

I think this is too wide for the challenge. Seems like the specifications were ambiguously worded.
The resolution should have been stated as 160x200 widepixels.