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Gecimen @ 5/22/2018 03:19 commented on insectoid

Well then good news for all of us, we will prepare competitions and events more frequently from now on :)



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Gecimen @ 5/22/2018 03:15 commented on Teamwork - An Unlikely Couple

@Dexrunner; no I definitely don't know (and couldn't find) the reference you used, but we do have a similar comic couple in Turkey.

@jok; I know what you mean, 1 pinkish highlight on skin would do the trick but I steal colors whenever possible :) (hence same blue same green everywhere).



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Gecimen @ 5/20/2018 16:49 commented on insectoid

Why did you say you'll be submitting less works? Anything offended you?



 
Gecimen @ 5/11/2018 14:04 commented on Big Bird

Happy birthday Sedge :)



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Gecimen @ 5/7/2018 01:13 commented on Black Cat Market

Reminds me of a tile in one of our old collabs, good work.



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Gecimen @ 5/1/2018 06:42 commented on Red Cloudscape

Thank you for the recommendation. We will definitely be writing up a ruleset. As we are talking about art, there will always be a little bit subjectivity involved. Also we won’t bother with removing very old pieces out of our respect to the judgement of the past moderators.

Also thanks for understanding. Know that there is nothing against you here.



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Gecimen @ 5/1/2018 02:52 commented on Red Cloudscape

Oh and the preview slightly surpasses the required 25kb file size to appear on the front page.



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Gecimen @ 5/1/2018 02:49 commented on Red Cloudscape

Hey Wolfenoctis, you know you are a revered artist here and on other communities and you have the experience to judge if this piece has the pixel quality (and we all think it does) and if you've used non-pixel art (NPA) methods while making this.

The parts that have been pointed out are:

1- That the front and back clouds are very similar but in different sizes (reminds of rescaling).

2- There is a transparent dither layer in front of the whole thing.

I'm quite sure you are able to make this an undoubtfully pure pixel art piece in 5 minutes but if you don't want to we'll understand. We will approve this piece because of its pixel quality and because your judgement as a pixel artist is at least as valid as ours. If you want to remove the doubts later on by applying a fix later on, that's great. If you're happy with it as it is, that's ok by us but I hope someone else doesn't give it as a "fishy" example as you did other past pieces.



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Gecimen @ 4/28/2018 14:05 commented on Chaotica

Hello mentalpop. Sorry you feel unwelcome here but for years we are trying hard to keep a balance between “being welcoming” and “anything goes”. Please understand that it is hard to keep the gallery at a minimal level of cleanness. There is nothing against yourself or new members in general, it is just that we often try to encourage new members to polish their pieces as much as possible before accepting. Please don’t feel offended.



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Gecimen @ 4/27/2018 10:03 commented on Running fox

Hello Frazm, can you please post again in the original size?



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Gecimen @ 4/25/2018 03:24 commented on trials of mythron

I never saw your duelyst characters x1 before, and they look even more awesome!



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Gecimen @ 4/20/2018 01:50 commented on The wheel

Agree with Hapiel, this looks unfinished but can be a lot better with some work on it.



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Gecimen @ 4/16/2018 08:19 commented on Various spell animations

How far can you push the boundries of pixel art...



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Gecimen @ 3/21/2018 02:46 commented on The Crab

Very nice piece but we have to ask you to upload it in the original size (not scaled). The site has a built-in zoom function. Thanks.



 
Gecimen @ 3/20/2018 09:28 commented on flagbearer

Apart from the data on pixel art history, what this makes me feel can be described as nostalgia, and I love it. I think everyone who's into the retro feeling of PA (and who here isn't?) should read this.



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Gecimen @ 3/20/2018 08:31 commented on The Shopkeeper

The selective outlining doesn't do good in this piece. Perhaps outlining the whole thing with a dark color or removing those dark pixels will do much better.



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Gecimen @ 3/20/2018 04:02 commented on After humans..

Everything is in place. The composition is nearly perfect. The focal point (car and the tree) is simple but well rendered, background blends well, there are side elements of various depths that bind everything together. Good job!



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Gecimen @ 3/20/2018 03:52 commented on Too tired of blood

This is awesome design-wise but the work looks a little rough, parts of leg armor are pillow shaded, looks more like mirror than metal. Anyways knowing this is done in 4-5 hours good work, maybe you'd like to work a little more over it :)



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Gecimen @ 3/18/2018 07:41 commented on Ready To Fight

Hello Arko, you put this into the weekly challenge but the challenge says "two beings fighting". If you add another character by the end of today please either poke us or delete and resubmit this piece.



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Gecimen @ 3/18/2018 07:36 commented on Crate

Is this a fighting scene as per this week's challenge subject?



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Gecimen @ 3/13/2018 09:21 commented on Fight!

love the concept. moth is a little bit too blended in the BG.



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Gecimen @ 3/10/2018 14:15 commented on kitsune

This piece deserves a better preview.



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Gecimen @ 3/5/2018 11:58 commented on Expedition-RPG game mockup

Thanks guys!

Jerrypie, I kinda thought there can be more icons and whatnot below the image, hence didn’t bother detailing there.



 
Gecimen @ 3/5/2018 10:05 commented on Spritey(^_^)

Ironically whose original nickname is There is no cure. :) 



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Gecimen @ 3/1/2018 02:37 commented on Pizza

I must say this is a good piece btw, so when you find time think of redoing this.