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DayDream @ 12/4/2012 09:45 commented on HeliAttack3 - soldier HUD animation

 @ADrawingMan - :) ... oddly your comment makes me feel really old... but I am glad you enjoyed the game



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DayDream @ 10/6/2012 11:56 commented on Isotiles - rediscovered in a dark corner of my HD

 vmarach21... sorry, mate... I make games too... (for 20+ years)... and I would rather not use these old tiles...



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DayDream @ 7/29/2010 01:35 commented on GBA Strategy mock screen

Seeing it was paid work I can't just use the art without reworking it big time and sadly there is no time for that at the moment.



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DayDream @ 5/13/2010 21:23 commented on GBA Strategy mock screen

It was done to be a advance wars clone for the GBA - but the project got canceled shortly after this mock was done... years ago...



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DayDream @ 2/17/2010 07:11 commented on HeliAttack3 - soldier HUD animation

@Jabberwock - HeliAttack3 has a set of levels and a final endless zone... HeliAttack and HeliAttack2 did not...



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DayDream @ 11/8/2008 02:21 commented on Anguna - GBA homebrew - crab
The game has been finished for the GBA - released as homebrew for download at http://www.tolberts.net/anguna/ and is currently ported to the Nintedo DS - again as a homebrew release.

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DayDream @ 6/7/2008 00:06 commented on Franky Jr. tells campfire stories
Thanks, dogmeat... not doing much pixelart these days... :( work just calls for bigger screen, 3D and vector work... which is a pity...

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DayDream @ 5/31/2008 17:51 commented on Anguna - GBA homebrew - hornet
And I have no clue what you mean, Davpixel... but that's ok... :)

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DayDream @ 4/21/2008 03:54 commented on a simple thing
the title fits... I love it and as most others here would love to see it move... good work

 
DayDream @ 4/21/2008 02:08 commented on Cloud Strife
After the DoF challenge this one sounds really inviting... :)

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DayDream @ 4/21/2008 02:05 commented on Go Team No Evil! Go!
Well deserved top honors... great improvement and I really love the preview image...

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DayDream @ 4/21/2008 01:51 commented on Depth of field challenge - overly cutified monkey
Thanks, pixelblink, Zephiel and Taquito... Looking at the entries it feels like DoF needs some more explaining...

 
DayDream @ 4/20/2008 21:44 commented on Big Bird
Hi Gil... yes... not doing much pixelstuff these days... tried my hands on a challenge for the fun of it... but most of the stuff is 3D and vectors these days... :(

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DayDream @ 4/20/2008 21:21 commented on Depth of field challenge - overly cutified monkey
Thanks a lot, Hatch!

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DayDream @ 4/20/2008 21:02 commented on Depth of field challenge - overly cutified monkey
Hi Hatch, I will redo the the preview... just didn't have the time to fiddle with it and threw something quick on there... :)

 
DayDream @ 4/20/2008 17:45 commented on Big Bird
A.B. colours shouldn't be about math... but about feeling - some "clean colours" might look alright as far as their rgb values go but they might just feel wrong in the piece... and imho those new colours don't really make much of a difference... sorry...

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DayDream @ 2/25/2008 12:22 commented on Anguna - GBA homebrew - crab
thanks, ilKke.... means a lot coming from you :)

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DayDream @ 2/25/2008 00:54 commented on HeliAttack3 - soldier HUD animation
I Am Uh - no... nothing ripped... HeliAttack2 and 3 are completely done by me... and so will the next one...

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DayDream @ 2/24/2008 22:59 commented on Anguna - GBA homebrew - vampire
thanks... glad you liked it... it's always hard to work with 16cols that do th trick for the ingame sprite as well as the portrait

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DayDream @ 2/24/2008 15:55 commented on Anguna - GBA homebrew - crab
Morgengrauen... It's a zelda style little game...  there are some early mocks online...

[URL]http://spriteattack.cator.de//angunan/[/URL]


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DayDream @ 2/24/2008 14:07 commented on Anguna - GBA homebrew - crab
A.B. - thanks... it's just years of practice... :)

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DayDream @ 2/24/2008 14:06 commented on Anguna - GBA game - sentry
FlyGuy.... I have to agree... it's different from the rest and more rushed than the others... still likes the way the line shading looked on this one - which is the only reason it's up here...

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DayDream @ 2/24/2008 13:55 commented on Anguna - GBA game - portrait
thanks... It turned out really nice... even with the very monochrome palette...

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DayDream @ 2/24/2008 03:54 commented on Anguna - GBA homebrew - crab
TINC - I rarely pixel these days... as much I as I do want to continue with the pixelart the job is asking for bigger screensize and more pixels - going beyond what can be pixeled in reasonable time... In a way I feel like this GBA homebrew game might be one of my lost clean pixelworks...

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DayDream @ 2/16/2008 22:07 commented on In a middle of nowhere
Well deserved top spot... this is one insane piece of pixeling... Great job!