user
voxeledphoton @ 6/12/2017 10:32 commented on guns robo

The leg on the left looks slightly off (I think the first joint should move a little more, the second looks like it's bending) but the  rest looks great ;D



user
voxeledphoton @ 3/13/2017 23:02 commented on school girl

yeah it's a lot more readable in game.. here's it in game with some of my other art it's for my friends project ;D



user
voxeledphoton @ 1/19/2017 14:09 commented on fox cycles

I guess I had this guy in mind



user
voxeledphoton @ 11/26/2016 00:22 commented on photon run cycle

Yeah eventually  I'm working on 2 games for school atm so that's taking up a lot of my free time.



user
voxeledphoton @ 11/11/2016 14:52 commented on Cowboy

the walk cycle is 8 frames and 4 frames for the idle



user
voxeledphoton @ 6/5/2016 02:19 commented on Shadow Summon

so smoooooth <3



user
voxeledphoton @ 4/29/2016 22:51 commented on cuvoid

does this still need revision? I fixed the scale



user
voxeledphoton @ 4/29/2016 00:57 commented on rubiks cube

yeah ;D sorry about that



user
voxeledphoton @ 4/26/2016 10:16 commented on cuvoid

Sorry about that. I've always scaled it up for other sites and didn't realize



user
voxeledphoton @ 4/25/2016 21:15 commented on dead ale

I was trying to make them move acording to the muscle exertion so when one leg is pushing on the ground it pushes out the spike. Thanks for the input