WIP (Work In Progress)
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dr.feng
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Quote dr.feng Replybullet Topic: Stugs finished
    Posted: 03 December 2005 at 4:48pm
i changed the body and did some infantry and an early 1940 version.


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Wiz7896
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Quote Wiz7896 Replybullet Posted: 03 December 2005 at 6:50pm

I love it! I donn't like the black outlines I think they contrast too much, but that's just a presonal preference. does the first '43 guy have a panzerfaust? the holding of the weapons isn't right it seems, and I think the officers hate is a little off. But these are not things the average person could possibly notice.

Amazing work.

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PixelSnader
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Quote PixelSnader Replybullet Posted: 03 December 2005 at 7:10pm

there's purple in there? THERES PURPLE IN THERE! and it looks bad, i dont know why you chose to put it in, but you brain must've been malfunctioning

then men (and the tanks too ofcourse) look good though except for abovementioned thing

 

are you goint to make a sturmtiger too? or a T28?.. ooh and you DEFINATELY need a sniper. yes you do =)


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Psychotic_Carp
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Quote Psychotic_Carp Replybullet Posted: 03 December 2005 at 7:23pm
Nice work sir
got game?
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dr.feng
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Quote dr.feng Replybullet Posted: 04 December 2005 at 7:31am
thx so far,

i agree bout the panzercommanderss hat. it looks a bit oversized but fits well to those german black uniform guys ;-) and no its not a Panzerfaust, its the socalled "Panzerschreck" a 1Shotweapon(unlike the PF). Black outlins r very usefull if not necessary if u want to make a game.

Bout purple - do u really think it looks so bad at 100%? feel free to replace this ugly colour :-)

I need approximately 400 different sprites for a WW2 game, that covers the Mainfactions and theaters. So go ahead bring Zaitsev and his mongolic Snipers, female SS-ops with tight pvcclothings or some Ubernazi riding a giagantic Steam-Swastika - that would be damn appreciated. (Ofcourse u r also welcome to take on some boring GIs...)

 ---> i was about to post some verybasic infantrylineart in the wip-forums anyway.



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PixelSnader
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Quote PixelSnader Replybullet Posted: 04 December 2005 at 8:44am

A steam swastika? you mean that you are allowed to make fictional things too? in that case rip the mechs from bloodraine =)

and i'll make some dudes for you and maybe even a big thing just for fun =)


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dr.feng
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Quote dr.feng Replybullet Posted: 04 December 2005 at 9:01am
well the intention is to make a game where u can buy your forces. so it should be upto the gamers if the like historical or fictional stuff. But there will be mainly original and less crazy pieces... because i really like to catch this muddy WW2 feeling.

With this in mind a T28 or some Assaulttank like the Tiger would help me far more at this point ;-)


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inkspot
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Quote inkspot Replybullet Posted: 04 December 2005 at 9:05am

I like the soldiers.

 

 

Oh, one thing, maybe add some light reflection to the wheels also, at least to corners.



Edited by inkspot
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randomblink
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Quote randomblink Replybullet Posted: 08 December 2005 at 8:06am
These are excellent... nice work man...
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Sibix
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Quote Sibix Replybullet Posted: 08 December 2005 at 9:15am

i agree

 

your definatly my favourite isometric artist.

 

just infront of kenneth fejer (sp)

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dr.feng
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Quote dr.feng Replybullet Posted: 08 December 2005 at 11:10am
*bows*

too much of a honour
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Aleiav
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Quote Aleiav Replybullet Posted: 10 December 2005 at 12:24am
I really like the use of purple with black. It's more interesting. I think they both look great but if you want to have more fun with it, I'd suggest a hue change.
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dr.feng
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Quote dr.feng Replybullet Posted: 11 December 2005 at 9:38am
Originally posted by Aleiav

but if you want to have more fun with it, I'd suggest a hue change.


huh?
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Shark
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Quote Shark Replybullet Posted: 11 December 2005 at 9:53am
color, as opposed to darkness/saturation.

hue is the actual shade
darkness is how much dark there is
desaturation is how grey it is

these 3 variables make up colours.
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dr.feng
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Quote dr.feng Replybullet Posted: 11 December 2005 at 10:31am
Originally posted by Shark

color, as opposed to darkness/saturation.

hue is the actual shade
darkness is how much dark there is
desaturation is how grey it is

these 3 variables make up colours.


well thx ... - i was more huh-ing bout the funthingy. but nm
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