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Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Topic: Isometric Book StorePosted: 29 July 2011 at 3:23pm |
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this is very early in development, however, I'm kind of confused about which lines are supposed to be black, dark, or light. Any C+C is always a help too
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 29 July 2011 at 5:01pm |
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lines that define a contour are usually darkest. lines that define a convex corner or edge are lightest. black lines are good for separating thing, and for that reason can be overused, as in the interior of the building here. you should also choose a light source and shade one side of the building darker than the other.
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Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Posted: 29 July 2011 at 5:36pm |
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Thanks cure :)
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Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Posted: 31 July 2011 at 12:40pm |
could anyone help with the curved glass structure on the roof? I can't get it right no matter how many times I try |
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PureAwesomeness
Midshipman
Joined: 20 July 2011 Online Status: Offline Posts: 46 |
![]() Posted: 04 August 2011 at 6:36pm |
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Do you mean a less jagged version of this?
![]() I made it quickly, so the perspective's probably a little off, but you get the idea. What I did was draw all the lines one at a time, starting with the long ones, just picturing them following a curved surface and zooming out once in a while to see how it looked. Then I cleaned up the lines a bit. Dunno if that helps at all, but it's pretty much how I did it. |
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Friend
Commander
Joined: 01 April 2015 Online Status: Offline Posts: 710 |
![]() Posted: 04 August 2011 at 9:33pm |
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oh my gosh thank you so much...... this helps immensely. I don't know how I couldn't do it. Like no matter how much I tried to visualize the lines over a curved surface, the surface always seemed to look flat. I have a really hard time visualizing things, and curves in isometry can never be easy can they?
When I see an isometric piece of pixel art, it looks so simple, because with every shape I can practically visualize the designs just working within your ordinary isometric cube, but I just don't understand how to create various shapes and curvatures within that isometric cube. thank you for cleaning up my letters and stuff up a bit too! I really feel bad about people doing things for me but I had to have attempted that curve glass structure for 3 hours with no success. I guess all I can do is study it, try to play with it to make different heights and curvatures, and add it to my list of minute things I can do lol. I can't thank you enough |
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