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hamrwolf
Seaman
Joined: 24 September 2011 Online Status: Offline Posts: 8 |
![]() Topic: Leg animationPosted: 22 January 2012 at 7:12am |
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Here's a little animation i made, not sure if i did the shading right.
![]() sorry its kinda fast i cant upload to photobucket slower it keeps just making it do this |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 22 January 2012 at 11:34am |
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so you're just animating a detached leg?
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hamrwolf
Seaman
Joined: 24 September 2011 Online Status: Offline Posts: 8 |
![]() Posted: 22 January 2012 at 12:41pm |
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Thats all ive done so far
I did a some bodies with it and changed the color scheme but thaey all looked really flat compared to the leg |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 22 January 2012 at 11:08pm |
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The leg doesn't move independently, the entire body moves as a whole. By working this way, you don't get to see the relationship of the leg to the rest of the body. Try animating the entire animal, even if it's just a stick figure at first.
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ChrisButton
Commander
Joined: 10 September 2010 Online Status: Offline Posts: 371 |
![]() Posted: 23 January 2012 at 5:50am |
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I got your back hamrwolf, animation expert here! Problem one: You animated by simply changing the position of the feet. KABOOM! The leg should be moved to accomodate the movement of the body. Problem two: To address the first problem you need two legs or it would just fall. KABOOM! Make another leg. That way you can make the body constantly fall and catch it self. DOUBLE KABOOM! You could leave it with one leg, but then you'd have to make it hop. The choice is yours. |
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hamrwolf
Seaman
Joined: 24 September 2011 Online Status: Offline Posts: 8 |
![]() Posted: 23 January 2012 at 1:43pm |
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thanks ill start working on it right away
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hamrwolf
Seaman
Joined: 24 September 2011 Online Status: Offline Posts: 8 |
![]() Posted: 23 January 2012 at 1:45pm |
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Ok thanks for the advice.
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ChrisButton
Commander
Joined: 10 September 2010 Online Status: Offline Posts: 371 |
![]() Posted: 25 January 2012 at 4:21am |
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You are very welcome kind sir. I am eagerly awaiting an update.
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