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Snake_Plissken
Seaman
Joined: 18 April 2013 Online Status: Offline Posts: 2 |
![]() Topic: RPG CharacterPosted: 26 October 2013 at 7:39pm |
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Hey.
It's been a while since I last posted here (probably 6 or 7 months, I don't remember), but well, I had more time to work on a character based on Van Helsing and Corvo Attano from Dishonored that I'm creating for fun/a future game. I would like some advices on how to improve it and what could be done to make it look like more SNES-style sprite (yeah, I'm a big fan of retro games as well :P).
Ps: The one with the brown coat is the latest. |
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AlexHW
Commander
Joined: 19 June 2019 Online Status: Offline Posts: 285 |
![]() Posted: 26 October 2013 at 10:18pm |
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looks cool. It's a great start. One thing I notice is that the coat arm and coat that goes over leg look rather pillow shaded, which is fine, but there are areas that could use more definition, such as towards the shoulder. The top of the shoulder should catch more light, but you have it shaded darker.. Also the bottom of the coat is shaded darker, but might look better if the light part reached the bottom of the coat.
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