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happip
Seaman
Joined: 03 June 2005 Online Status: Offline Posts: 4 |
![]() Topic: Bird AttackingPosted: 04 November 2005 at 7:23am |
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hi : D I'm doing this for a game I'm making.. this bird is supposed to attack and then disappear.
I've never tried to animate birds before this, do you think that its movement is "credible"? ![]() |
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PixelSnader
Commander
Not a troll! Joined: 08 January 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 04 November 2005 at 8:06am |
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it works.. kind of.. but when a bird does a divebombmotion, they keep their wings closed and pressed against their body then when they are at the deepes point, they suddenly (in 1 or maybe 2 frames) they stick our their claws and make their wings really big so they dont crash in the ground next, they grab the prey the rocketed towards, and they start flapping up then they flap up some more
i allso think that the anim could hugely benefit from different angles: the upwards flingt is not the steepest part IRL ... ill try to make a example |
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