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parappayo
Seaman
Joined: 17 February 2013 Online Status: Offline Posts: 2 |
![]() Topic: [Unpaid] Looking for Game Jam PartnerPosted: 21 April 2014 at 2:31pm |
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Hi there,
I'm a programmer looking to make games in Unity and Flash / Adobe Air. Last year I was part of a game jam crew called Ghost Pixels and we published a short game called Black Square for Ouya and the web, http://ghostpxs.com/ See also my Ludum Dare profile, http://www.ludumdare.com/compo/author/parappayo/ I'm looking for any interested sprite artists to jam with. Right now I'm not offering any pay but you will retain full control of your own work and can reuse it for any other projects or merch as you see fit. The games we make would be distributed free on any number of platforms, but most likely Kongregate, Google Play, Ouya, possibly itch.io, or basically any other web sites we want. Tools: I generally use either Flash Develop with Texture Packer and Ogmo, or the latest free version of Unity. I am also interested in using MonoGame, and I can work in C / C++ with SDL. As for what kind of game we make, I'm flexible, although it has to be small enough to fit the scope of a game jam. We can hash out any kind of work process that works for you. If this sounds like a gig you might be interested in, drop me a line at esteyj@yahoo.com (not my good email address, sorry if I don't get back to you right away) or respond to this post. |
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CBX
Seaman
Joined: 07 June 2021 Online Status: Offline Posts: 2 |
![]() Posted: 02 May 2014 at 11:04am |
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Hello there,
I love game jams and own an OUYA myself. I'm itching to find someone active to make games with, especially a programmer. I have nothing against free distribution, I just want to create. This is what I do to level up my skills. My tools are mainly Photoshop, GIMP and Inkscape, but I also have started to sniff around Spriter and Construct 2. I love to collect open source game making software. I have a game designer portfolio: http://hexadermia.wordpress.com/ and an 2D artist portfolio: http://cbxart.tumblr.com/ I ended up in Pixeljoint because pixels were good to practice animation with. I dig the traditional frame-by-frame because I am such a cartoon fan. My good email is cbx[a]live.se. (It is written like that to avoid the spam bots, just switch it to @). Edited by CBX - 02 May 2014 at 11:04am |
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