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Indigo
Commander
Joined: 20 April 2016 Online Status: Offline Posts: 174 |
![]() Topic: KOS Loin Cloth OrkPosted: 11 July 2006 at 12:01am |
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okay, as i was working on Stout, I finally realized what was wrong with my green guy i started a waaAAAaay long time ago. I'm sure i'll get over this loin-cloth phase of mine that i'm going through....oh well. I think it's finished. Could be a bit more saturated maybe.
turns out that the original design was way off-balanced and weighted the picture heavily on one side. It wasn't pleasing to the eye. Once i flipped it horrizontally, it was easy to tell. With the new posture, it creates a nice 's' curve that centralizes the weight and balance - as opposed to my old one with was just a straight line. Examples of what i mean below. ![]() ![]() C+C .... now time for a portrait EDIT: Also wanted to mention i was trying to match the 'street fighter 3' style |
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Draco9898
Midshipman
Joined: 22 April 2006 Online Status: Offline Posts: 58 |
![]() Posted: 11 July 2006 at 7:40am |
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thumbs up from me, I always like your palettes and anatomy...
Your palettes always look fresh, but are never heavily saturated... |
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 11 July 2006 at 7:52am |
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damn awesome. Perhaps add some texture to the loin cloth as with
your green-ogre-lizard. Your anatomy is perfect aswell as great shading.
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Snark, we love yuu.
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Bifur
Commander
Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
![]() Posted: 11 July 2006 at 3:36pm |
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i learnt so much from this that i aint saying anything then
awesome |
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I know! Leafs shouldn't make shadow... |
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