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Revision required for Mecha Missile Unit

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=10227
Printed Date: 09 June 2026 at 9:21pm


Topic: Revision required for Mecha Missile Unit
Posted By: Gecimen
Subject: Revision required for Mecha Missile Unit
Date Posted: 21 April 2010 at 3:01am
Hello, I'm new to pixel Joint and this is the first pixel art I've uploaded on this site and got Revision Required message in like 30 seconds after I uploaded.

Not that I know the rules of the art that should be posted but the reason was "Any art you post should be PIXEL ART! Pixel art implies that each pixel is placed by hand (no filters, paintbrushes, gradient fills, etc)."

But the fact is I don't use gradients or brushes in my works. I re-checked the image closer and the places that looks like gradient fills are actually rotated or resized in photoshop, that's why they look like this.

Now, I'd like to ask if using the free transform tool is forbidden for this site. Cause if it is so I won't be able to upload any sprites. I usually rotate bodyparts and clear out of the borders when doing the walking animations of the sprites.

Not that it's so important to me, but I visit the site a lot lately and I'd certainly like to contribute.



Replies:
Posted By: jeremy
Date Posted: 21 April 2010 at 3:10am
post it so we can see ;)


Posted By: Gecimen
Date Posted: 21 April 2010 at 3:16am
Lemme try...


There...


Posted By: 1ucas
Date Posted: 21 April 2010 at 4:18am
Come on, that's clearly not pixel art. The shading is too smooth, even for rotations. You obviously used the brush tool in Photoshop, or the burn\dodge tools. Those are not valid for pixel art.

If you want to create pixel art in Photoshop, you must use the pencil tool, ONLY. It's the same button as the brush tool, but you have to click the little arrow to switch (or alt+click the brush tool button until it's a pencil)

Also, you can use the rotation only if you disable interpolation. Go to the preferences window (Edit -> Preferences). On the "General" section, there's a select box "Image Interpolation". Set this to "Nearest Neighbor" whenever you want to use rotation and distortion with pixel art.

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http://toxicdump.org/labs/frameviewer/viewer.php - Online Animated GIF Frame Viewer


Posted By: Gecimen
Date Posted: 21 April 2010 at 4:44am
For the shading part, I assume you mean the shading on the body and the lower legs, no that are not brushes but bunch of pencil drawn gray lines (click, shift click) then rotated with FT and cut with paths I prepared earlier.

But thank you very much about Image Interpolation, that I will use from now on.

Additionally I use paths to draw contours (So that I can rotate them later). Is that legal for this site?

Edit: Whee Nearest Neigbor is just amazing. I'm using PS every now and then for like 11 years and have never tried to change Interpolation. Thank you again!


Posted By: Gecimen
Date Posted: 21 April 2010 at 12:33pm
Originally posted by 1ucas

If you want to create pixel art in Photoshop


So what program is most commonly used to create pixel art?


Posted By: Hatch
Date Posted: 21 April 2010 at 8:28pm
There are lots. I like GrafX2, mtPaint, and, in a pinch, GIMP (great software, just not particularly suited to pixel art)

Anyhow, as for your questions about what's allowed in the gallery. The bottom line is that you do not have control of the entire piece on the fine-grained pixel level and this is why your piece was rejected. We don't explicitly say this tool is ok and this isn't because A) it's very easy for anyone to say they didn't use certain tools whether they did or didn't and B) because art is a highly subjective thing, incompatible with the rigid dogmatism that those kinds of decrees bring about.

The bottom line is that many pixels in your piece are obviously out of your field of control. Using nearest neighbor is a step in the right direction, but do consider your entire workflow and its end results. Hopefully we can reach common ground and everyone will be able to enjoy your work in the gallery.

Thanks for your patience.


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Posted By: Gecimen
Date Posted: 22 April 2010 at 2:45am
Thanks for the response Hatch. I, like anyone else in here, am messing with pixels because I enjoy it (creating a pixel based java game ATM) and just wanted to share my enjoyment with the other people. No cheating whatsoever involved. It wouldn't make sense. But again, of course I respect your rules as this is your site, and it obviously works fine as it is. I won't make changes on this work, as this is how it looks finest to me, but maybe in the future I'll make stuff suitable for this site.



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