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Author | Message |
Jebediah
Seaman ![]() Joined: 02 June 2005 Location: Canada Online Status: Offline Posts: 4 |
![]() ![]() ![]() Posted: 02 June 2005 at 12:47am |
GameDev.net thread: http://www.gamedev.net/community/forums/topic.asp?topic_id=3 23169 Looking for cooperation with: Pixel artist Compensation: Nothing. Your time isn't worth anything anyways... Game: Shoot-em up platform game. Preferably zombies. Shoot down hordes of zombies with grenades, shotguns, machine guns, rockets etc... Team: I will program the entire game. I have a http://evilkarma.com/zombie demo that shows the basics. If you contribute then you will have as much input as I do as to what goes into the game. I am flexible and very reasonable. Demo is an applet in a 320x240 box. The game will also run fullscreen at 320x240 resolution unless requested otherwise. Engine so far has been tested to work in almost any resolution, 16x16 or 32x32 tiles (probably other dimensions as well) and very modular. I used the same engine for a rpg I am making as well. (know any Java progammers?) Website: http://evilkarma.com/ http://evilkarma.com/kloudsoft/ More to come... Edited by Jebediah |
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Jebediah
Seaman ![]() Joined: 02 June 2005 Location: Canada Online Status: Offline Posts: 4 |
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BTW Whatever happened to Pixelation: Art of the pixel? You know...the blue forum with ScubaSteve, Kon and PeppermintPig (or something like that) ??? I was a member a couple years back and finally wanted to post something besides C+C. oh well............ |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Pixelation is dead... it seems somebody hacked it. There's two great forums that came from the ashes though... |
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Jebediah
Seaman ![]() Joined: 02 June 2005 Location: Canada Online Status: Offline Posts: 4 |
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http://www.gamedev.net/community/forums/topic.asp?topic_id=3 41744 http://evilkarma.com/zombie/files/zombie_v1.3.zip http://evilkarma.com/zombie/files/sound.zip
Here is an update. Still looking for people as I am still the only person working on it. |
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