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Author | Message |
Siiseli
Seaman ![]() Joined: 30 December 2008 Location: Finland Online Status: Offline Posts: 1 |
![]() ![]() ![]() Posted: 30 December 2008 at 12:35pm |
Hi, I'm Siiseli and for some while now I have been developing a
platform-engine in c++ using Allegro. It's pretty much done and now
it's time to start developing the game itself. Everything up until
now(not counting the nice graphics michael made, but cannot make
anymore for reasons I do not remember)has been placeholders, but when
starting to develop the game itself, placeholders are not exactly nice
and it sucks not being able to see how your game is going to look.
Heres some more info on the game: as stated in the topic, this game is a metroidvania(exploration platformer, if you will)-type of a game. It's all about exploration, puzzles and action. You could say it's a mixture of cave story, la mulana, metroid and castlevania(not in a rip-off-sense though). The setting of the game is rather simple, this is becouse I wanted to have pretty much complete freedom of level design and such. You have been magically warped to this place created by some kind of a god-character, becouse, well, even gods get bored sometimes. So every once in a while the god amuses himself by doing this summoning thingie. Of course the god promises the one summoned something good if he ever gets out, what this "something good" is, well that's not specified exactly. The games window size will be 320 x 240 and it is tile-based. Basic tiles will be 16 x 16, particles and characters and such can be pretty much any basic size(2 x 2, 4 x 4, 8 x 8, 16 x 16, 32 x 32 and so on). I was planning on participating in the Assembly gamedev-competition with this game when it's done. Unfortunately the rules forbid me from releasing anything of the game in beforehand, which prevents me from giving you some engine test or screenshot. If I do not accept you as my graphician, do not be offended, it's propably not becouse of you being a bad graphician, it's becouse I'm looking for a style that fits my original idea of the game. I'm looking for someone who is willing to stick with me through the entire project and is willing to really put effort into this. If you are interested in the project or know someone who might be, have any questions or just want to see the engine test, please reply to this thread, private message me, add me to msn(eiole_602@hotmail.com), send me email to that same address or catch me in #tigirc @ espernet, I will be going by the nick Siiseli there. You can also catch me in Efnet by the nick Siiseli_ and Ircnet by the nick Siiseli. I will gladly show the engine to anyone interested, just can't release the link publicly. Also: please show some examples of your pixel art when you send your "application". Hope to hear from you people ps. I'm sorry for the awful amount of text ;_; Edited by Siiseli - 30 December 2008 at 12:41pm |
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Durr~
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