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ImaginationX
Seaman
Joined: 01 March 2009 Location: United Kingdom Online Status: Offline Posts: 5 |
![]() Topic: [Contract] ImaginationX are recruiting!Posted: 01 March 2009 at 12:07pm |
![]() Who are ImaginationX? ImaginationX are a dedicated and passionate team of developers in the company that focus on creating internet browser games. The team was formed originally in early September 2008, but since then has had a change in direction from their original ambition, and has expanded it's member board. Currently the team consists of 5 graphic artists, 4 concept developers, one general programmer, one technical adviser (/programmer) and a website builder. Each of these members are strongly dedicated to the project and each hold their own key contributions to the project. ImaginationX as a company currently has four departments all in progress, but their first and foremost priority is to create a browser client based isometric MMORPG targeted at role-players, with similar styles to an MMOCC. At the moment the team is in the early stages of development and have mainly been working on concepts and ideas, as well as the foundational graphics work. Our current intentions are to get the foundations secured and the graphics work well under way. Progress has been steady and much ground has been covered since the first project began. In terms of graphics work, there has been a lot of progress made in design style for the avatar and environment, and we're beginning to finish our avatar in all positions. As well as this, the artists have been working on developing spaces and environment for the test client, and further more costume concepts. On top of this the ideas behind the project are being thoroughly discussed, criticized and refined until polished to near perfection. The website is also currently being developed, and the design stage well under way. The project we have undertaken is very large, and thus requires a large team of graphical artists to cover the required work. As a pixel artists in our team you will be working with the other artists, discussing and helping one another with your work. You will be required to pixel art in the same style and fashion as the other pixel artists, and this means that you will have to be somewhat familiar with working in isometric. Your work will vary from working with the avatars, items in the game, pieces of art for the website, environments, backdrops, rooms, effects, interface updates and so on. Here is an example of one of our rooms, so you can grasp the style required: ![]() [*]A positive attitude towards constructive criticism [*]Willingness to work in a team and negotiate ideas [*]Ability to co-operate when given tasks [*]A polite and friendly manner [*]The ability to work with mutually agreed deadlines [*]To be able to work to specifications [*]Work with a combination of your own ideas, and other's [*]To be able to take instructions willingly There are many reasons why it should be in your best interests to work for, no WITH, ImaginationX. We are a strong and progressing team that will strive to reach our target, no matter which obstacles come in our way. We currently have a community backing with interest in our project of around 500+ people, who have all previously either been part of one of my personal previous communities (which closed through external influences), or a community in which I was a valued member of. This community that is behind us, motivates and drives us towards our success, and we do not intend on letting them down. Although we do not offer immediate pay, we do hold records of your work through work logs, so that when (not if, we're optimistic at ImaginationX!) we make money your work can be paid off, with applicable bonuses. Now, you may be thinking 'we've heard this all before'. We are understanding that in many cases people have worked for small amatuer groups with this illusion of future pay which they never received. For that very reason, we are expecting people to be hesitant; however, I will inform you of this: ImaginationX (EU) Ltd. is a registered company in the UK (will provide company number upon request). To ensure the security of our employees, we ask that they sign a contract that agrees their work logs will be paid when the company creates revenue in a designated ratio to what is required to be paid to the employee. This gaurente does not only secure the promise that we make, but it also means that if the game falls through, then ImaginationX (EU) Ltd. are still legally obliged to pay their employees work logs off through the revenue generated by our other departments (given that they are succesful and create the required revenue). Given that our entire team currently works with no pay, but this vision of future success, really demonstrates their passion and dedication for the project, and resembles their ambition to make this project succeed. If you are interested in becoming a member of our team, please PM this user using the format demonstrated below. If you have any questions, please post them up on this thread and I will do everything in my best efforts to answer what I can without breaking policy. On behalf of the entire ImaginationX team, thank you for reading. Christopher Andrew Wood Managing Director Application Format Name: Age: Experience In Pixelart: References: Personnel Statement: Edited by ImaginationX - 01 March 2009 at 12:44pm |
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Fenne
Midshipman
Joined: 18 February 2007 Location: Belgium Online Status: Offline Posts: 47 |
![]() Posted: 04 March 2009 at 9:36am |
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ImaginationX is a great team to work with, with a lot of potential. At this moment, I'm in this team, and I don't regret it at all. They're very professional on this and got really great ideas.
Just to tell you guys that it'll be worth applying for! |
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