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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Topic: [WIP] Octo-Malcolm (Weekly Challenge)Posted: 17 March 2009 at 4:06am |
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Hmm.. so everyone is using main videogame characters for the weekly challenge. I wouldn't be me if I had to choose a different approach. Ok.. I'm using an Octorok (yesh from the Zelda series) and combined it with Malcolm the antagonist from the Kyrandia series.
Lineart: ![]() Coloring: Hmmm, how to get depth in this style? ![]() Then I thought.. I'm going to use a different style . So.. C&C please?Edited by Club Beuker - 17 March 2009 at 6:09am |
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Without me, it's just aweso
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 17 March 2009 at 7:15am |
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First do some 2 color cell shading on the 'hat', than draw those rectangles over them and use 2 colors for each rectangle: The darker color where it overlaps the part you made dark earlier...
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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Posted: 17 March 2009 at 7:25am |
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Kinda what I was doing at the moment
![]() Edit: And some advanced coloring: ![]() Edited by Club Beuker - 17 March 2009 at 8:16am |
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Without me, it's just aweso
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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Posted: 18 March 2009 at 4:13am |
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Sry for the bump. Started the background, experimenting with detailed object to complete the whole:
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Without me, it's just aweso
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TMH
Commander
Joined: 28 December 2008 Online Status: Offline Posts: 291 |
![]() Posted: 18 March 2009 at 6:40am |
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looks kool so far, i like the style of the clouds
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Club Beuker
Commander
Joined: 29 January 2007 Online Status: Offline Posts: 513 |
![]() Posted: 18 March 2009 at 7:02am |
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Ugh, can't figure out the shading of the plant. I need help with this:
![]() Edit: Nevermind, solved the "problem" I think I'm getting to the finish. Anymore suggestions? ![]() Edited by Club Beuker - 18 March 2009 at 7:42am |
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Without me, it's just aweso
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