WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Advice needed. Post Reply Post New Topic
Author Message
chloe-whatever
Seaman
Seaman


Joined: 11 June 2009
Online Status: Offline
Posts: 5
Quote chloe-whatever Replybullet Topic: Advice needed.
    Posted: 16 June 2009 at 11:31pm
Hello, it's rather embarassing posting it here. Though, being not a native speaker, i suppose i miss hell all ot of details while reading noobtorials or just the forum. To make the long story short: im starving for some advice or just need someone to point out my obvious mistakes.
(The anatomy sucks by default)

Dunno if it's ok to post 2 images in a row. But these two are my first works. And i need both of them to be revised.

 


Edited by chloe-whatever - 16 June 2009 at 11:31pm
IP IP Logged
Celri
Commander
Commander
Avatar

Joined: 13 June 2009
Online Status: Offline
Posts: 116
Quote Celri Replybullet Posted: 18 June 2009 at 1:41pm

Hi there CW!

I'm also new to this, but anatomy wise I might have an idea or two.  In my books you have 2 choices:

a) go for realistic - this takes lots of research and practice - you can't draw a person / animal / thing without knowing how it is put together in the first place.  So for people, look at pictures of skeletons, muscles and positions (those old fashioned art sketch books are great for this)

b) If you suck at this, there's always the next option.  Get a reference that will help you with proportions and then break the figure down into its geometrical shapes. 

Once you have those, you can add the curves - I always tell the kids in my art classes that when they learn to draw something they find very difficult they should turn it upside down... yes upside down - that way they draw only what they see and not what they think they saw.

Humanoid figures are about the bone structure and how the muscles are attached to it - then you have to get the positioning of the limbs right.

 

Option C:

 

When you finally mastered the anatomy part you can have loads of fun!  Distorting parts like a larger head or doing some foreshortening etc...

I tend to ramble - teacher's habit -

 

Hope this helps

 

IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 19 June 2009 at 2:02am
Agree on the anatomy, just use more accurate proportions or, if not, demonstrate knowledge of anatomy by showing relationships between different features and parts of the body. A more interesting pose is essential. less awkward- no square shoulder, straight arms, looking straight at the viewer with a stiff body. You need more contrast, and also to create volumes by shading.

on the house, the roof should overhang a bit. your isometric perspective is off on the roof as a whole, it's slanting towards the left of the image. be more consistent with your use of black, especially black outlines. check the perspective on the chimney. also remove the lines that make the house look separate from the roof. google images of trees for reference, right now it looks like big leafy balls plastered together


Edited by ThereIsNoCure - 19 June 2009 at 2:03am
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum