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jujucece
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Quote jujucece Replybullet Topic: Designing 2D Tracks for a GPL Racing Game
    Posted: 18 October 2005 at 1:15am
Hi,

I actually develop a GPL 2D Top View Racing Game called pyRacerz (coded in python + pygame).
The game is already running well, and is fully playable.

I've designed some tracks for the game, but I'm not a good pixel artist, so I'm searching for people to design new tracks or redesign a bit mine.

The Homepage of pyRacerz is: http://pyracerz.sourceforge.net

And if you want to see some tracks go: http://pyracerz.sourceforge.net/about.html

The game is GPL, so the work will not be paid  (but you'll be in the credits page ).

You can contact me by PM or by email (look at the website for the email).

Bye,
Jujucece



Edited by pixelblink
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 18 October 2005 at 7:44am

Well many people like hotlinks so I'll post one:

http://pyracerz.sourceforge.net/screenshots.html

Anyway I don't think I could help you because I'm horrable at making contour shapes.(unless you want an autoCAD bitmap).

I'm very interested in learning Python. Where should I start? I have basic experance with programming.

 

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pixelblink
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Quote pixelblink Replybullet Posted: 18 October 2005 at 10:00am

edited your post jujucece to make your links hotlinked.

Looks interesting btw. I may take a closer look later and see if I can redesign a track or two for ya. No guarantees though

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jujucece
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Quote jujucece Replybullet Posted: 18 October 2005 at 11:14am
Thanks for the links, I've forgot it...

Pixel_Outlaw: For Python, if you look at python.org, there's many docs and tutorials.


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