WIP (Work In Progress)
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hanskar
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Quote hanskar Replybullet Topic: woman character
    Posted: 20 October 2009 at 1:39pm

Hello everyone,


I've been working on a character sprite for some time now and I'm quite happy with the result so far. But I still think it could be improved on a lot of areas. I've been messing around for a few hours now, but every time the end result will only get worse, so I thought it would be time to ask help of more experienced pixel artists.



The sprite is based on the sketches.





I think I can see the problems, but I can't seem to get rid of them.
I think there are quite a few areas I need to work on, mainly the face, the color choices and making it resemble the sketches more (harder than I expected!!, I usually pixel things out of my head!)

comments and critique are very appreciated!


edit: please don't mind the extreme colour count, I probably used almost identical colours a few times, I usually clean that up after the sprite is done :)






Edited by hanskar - 20 October 2009 at 1:40pm
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Manupix
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Quote Manupix Replybullet Posted: 20 October 2009 at 3:00pm
The legs are too short (compare with your sketch); the head is too big, unless it's on purpose; the cleavage is probably too complex to be readable at this size: make it simpler.

Lighting does not look very consistent, but maybe you're not there yet.
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tripnfelt
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Quote tripnfelt Replybullet Posted: 20 October 2009 at 10:27pm
I like it so far, the ref sketches are very cool. I don't get the horizontal line going across the top of the cleavage on the sprite, the skin of her arm looks diseased. Her arm length is about the same as her legs atm, lengthening her legs should make her head look more in perspective. Her hair is a mess of pixels that lack shape and dimension perhaps start the hair again. What I think is her ear starts too low.
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