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Aardwolf
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Quote Aardwolf Replybullet Topic: New painting program
    Posted: 30 May 2010 at 10:23am
Hello,

I'm making a painting program, called LodePaint. It's quite tailered for pixel editing, and supports an alpha channel in a very easy way. It's completely open source and free.

It can be found here: https://sourceforge.net/projects/lodepaint/

While Photoshop and Gimp are made more for printing, publishing, and non-per-pixel work, LodePaint is made more to be per-pixel. It's inspired by such programs as KolourPaint and Paint Shop Prop 6 & lower.

Various features were added exactly to be easy for per-pixel work. For example, the arrow keys move the mouse exactly one pixel, it's possible to zoom while dragging selections or rectangles,  the left and right mouse button both have a color, pixel grid with custom sizes, different non-antialiased pixel tools, pixel art filters and pixel art scaling (hq2x, Scale2x and Scale3x), and easy editing of the alpha channel.

Since you guys are pixel artists, could you try it out, and let me know what you think? Suggestions for new features or fixes are welcome. And icon sets for the toolbar and tools are also welcome!

P.S. This program uses OpenGL and the 3D video card for fast rendering of the translucent things, please make sure you have video card drivers from NVidia or ATI to make it run smoothly!



Edited by Aardwolf - 30 May 2010 at 10:58am
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jalonso
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Quote jalonso Replybullet Posted: 30 May 2010 at 10:29am
Mac users ignored :(
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Aardwolf
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Quote Aardwolf Replybullet Posted: 30 May 2010 at 10:46am
Originally posted by jalonso

Mac users ignored :(


Sorry for that! It is multiplatform though and can be extended to Mac later. It currently works on Linux, Windows and Amiga. To make it support Mac, someone who has a Mac would have to compile the source code for Mac and implement a few Mac-specific C++ functions (for clipboard, file browsing, persistent settings and plugin support)!

If someone would like to port it to Mac and submit the code to the LodePaint SVN on SourceForge, feel free to let me know. I estimate it takes less than a day of programming to port it to Mac, as long as you're good with C++ and the API's on Mac.


Edited by Aardwolf - 30 May 2010 at 10:56am
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greenraven
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Quote greenraven Replybullet Posted: 30 May 2010 at 10:51am
Looks pretty interesting.

Am I the only one that seems to notice a sudden flood of these new programs? What is this some sort of pixelated gold rush?
"pwnage comes with patience, practice and planning." ~ Jalonso   
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jalonso
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Quote jalonso Replybullet Posted: 30 May 2010 at 10:53am
Oh well, since I can't play and review, maybe someone with Windoze or Linux will.
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onek
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Quote onek Replybullet Posted: 30 May 2010 at 11:14am
from the screenshot alone id say u should add an extra 100% view window, thats quite essential for PA.... also the windows suck up too much space, its important to have a big canvas... maybe manage some windows with tabs, like the RGB slider and the palette window, maybe also let go of the values for the slider and just have them shown when u change them or something....
i think its better to have the tool settings on right click then having different colors.. its not too important anyways imo, i think it color management works much better with the eyedroper tool on 'alt' as in photoshop
also id be nice to be able to change tool size with the mousewheel
heres an edit of a different layout



Edited by onek - 30 May 2010 at 11:16am
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Aardwolf
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Quote Aardwolf Replybullet Posted: 30 May 2010 at 11:36am
The layout of the program has changed slightly since the last screenshot on sourceforge, it now looks more like this:



I understand that the panels take up a lot of space. I'll keep this in mind for a later version. I see possible room for improvement. Changing the icon size of the tools is indeed a good idea :) And it must indeed be possible to make the panels on the right smaller.

About having alt for color dropper: While I have inspired a few shortcuts by Photoshop, I think this one will be hard. Alt is already reserved and planned for many other things. But instead, it's possible to quickly switch between color picker and the previous tool with 'c' and 'v'.

Right click tool settings is also not possible because it's essential (to me at least!) that the right mouse button is a second color to paint with.


Edited by Aardwolf - 30 May 2010 at 11:39am
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