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MaracKoMarac
Seaman
Joined: 09 January 2010 Online Status: Offline Posts: 6 |
![]() Topic: Grass tilePosted: 17 June 2010 at 4:29am |
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I have a big problem for my project - I don't know how to do the grass tile
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MaracKoMarac
Seaman
Joined: 09 January 2010 Online Status: Offline Posts: 6 |
![]() Posted: 20 June 2010 at 11:17pm |
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MaracKoMarac
Seaman
Joined: 09 January 2010 Online Status: Offline Posts: 6 |
![]() Posted: 02 July 2010 at 8:05am |
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*Bump* I could really use some help!
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Hatch
Admiral
Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() Posted: 02 July 2010 at 10:31am |
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Your best bet would be to post the grass tile you've got so far in the WIP forum and get specific help. It's almost impossible to answer such an open-ended question as "how do I make a grass tile", which is why you haven't gotten any replies.
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MaracKoMarac
Seaman
Joined: 09 January 2010 Online Status: Offline Posts: 6 |
![]() Posted: 02 July 2010 at 11:48am |
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I'm embarrassed to show this, but here it is:
Moved to the WIP forum! -Hatch Edited by Hatch - 02 July 2010 at 12:38pm |
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Manupix
Commander
Joined: 07 May 2026 Online Status: Offline Posts: 771 |
![]() Posted: 02 July 2010 at 2:56pm |
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PixelSnader
Commander
Not a troll! Joined: 21 May 2026 Online Status: Offline Posts: 3194 |
![]() Posted: 06 July 2010 at 8:33pm |
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I think that's nonsense. You can have busy yet goodlooking grass:
And for instance in older RTS games such as warcraft 2 and red alert 2, grass tends to look fairly noisy too. I think though, that your canvas is too small to use, how about 32² or even 64²? Also, your colors could use a tweak, I didn't notice the 3rd color untill I zoomed in. |
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Manupix
Commander
Joined: 07 May 2026 Online Status: Offline Posts: 771 |
![]() Posted: 07 July 2010 at 3:56pm |
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nonsense That bad rly? I did think to include links to some busy grass tiles, and did not. Busy grass is more advanced, and the usual beginners mistake is pixel pudding backgrounds more than empty space. Also, I really don't like busy grass even well done. There. |
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