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Author | Message |
acema
Seaman ![]() Joined: 11 August 2010 Online Status: Offline Posts: 1 |
![]() ![]() ![]() Posted: 11 August 2010 at 12:16pm |
I am a programmer with 20+ years experience in need of isometric 3/4-view tiles for a web based fishing game.
Bright colors, a simple stylish look, not a ton of detail / dithering. Somewhere between pixel and vector art. I am looking for accents like cat tails, old stumps, overhanging trees, shadows, wooden boat docks, etc. Think Snes rpg. The characters will need to walk in 8 directions, customizations include: male, female, short, tall, thin, heavy, clothes, etc. The fish will be realistic species, largemouth bass, pickerel, trout, perch, sunfish, snapping turtle, etc. I would like to get a small core tileset going including grass, trees, water, one character, a few fish, some animation - casting, reeling, walking. I am willing to work with hourly rates or fixed fees. Much more work will be available afterwards hit me back here or PM, - Chad. Edited by acema - 11 August 2010 at 7:05pm |
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Mr. Matti
Seaman ![]() ![]() Joined: 27 February 2010 Online Status: Offline Posts: 2 |
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Any more infos? How large are the tiles supposed to be? Could you post an example of what the style should roughly look like? I might be interested. I do both pixel and vector art btw. |
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