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chardish
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Joined: 02 November 2010
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Quote chardish Replybullet Topic: [Royalty] - Browser RPG. Programming done!
    Posted: 02 November 2010 at 4:43pm
Hi! My name’s Evan Jones. I’m an independent game designer and developer currently working on a browser-based arcade-style RPG. I am seeking an artist to assist with the completion of this project.

The player’s objective is to fight a series of RPG-style boss battles, leveling up at the end of every battle, where the enemy grows in skill to counter the player’s tactics.

Screenshot featuring prototype artwork.

The game will be put up for sponsorship on FlashGameLicense.com, and although I do not have the budget to buy art up front, I am willing to pay an artist a negotiable percentage of all proceeds from sponsorship, advertising, etc., as well as proceeds from the sale of this game on other platforms (iPhone, iPad, etc.) The design is finished; the programming is 99% complete; the sound and music are done; I just need art and I can ship it.

This project will require from an artist:
- 1 dungeon background (800x600)
- 6 pieces of character art (average 40x120 each, size can be variable based on character size)
- 1 piece of enemy art (roughly 400x300)
- for each piece of artwork (characters and enemy), the following 5 stances:
  - standing (still)
  - attacking (animation, 2-3 frames)
  - being damaged (animation, 2-3 frames)
  - death (still)
  - victory cheer (animation, 2 frames)
- 1 title screen (800x600)

The style I am looking for is light-hearted high fantasy - think Piers Anthony rather than Anne McCaffrey, or Earthbound rather than Diablo. Art inspired by 16-bit era RPGs would be desired.

I would like to work with an artist who can produce the above assets in a space of four to five weeks. If you have questions, feel free to reply to this thread, PM me, or send an email to evan at chardish dot com. Thanks for your interest, and I look forward to seeing your work!

Evan Jones
evan at chardish dot com
www.chardish.com
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PixelSnader
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Joined: 08 January 2026
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Quote PixelSnader Replybullet Posted: 04 November 2010 at 1:04am
Are you sure you want pixel art? 800x600 is pretty huge to do by hand. On the other hand, having 100+ pixel high characters with only 10 animation frames in total seems like it'll give rather jerky animations. And just one enemy?

If you're not hellbent on it being all hand-pixeled, this is quite doable in just over a month, and you can contact me at sandertehennepe@gmail.com. I'd like to discuss the specifics first and get a better idea of the reasoning behind your image choices.

Oh, also, I'm not seeing any screenshot in your post?

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