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Asyranok
Seaman ![]() Joined: 17 November 2010 Online Status: Offline Posts: 1 |
![]() ![]() ![]() Posted: 17 November 2010 at 7:15pm |
Team name:INFECTION-DEV
Project name: INFECTION - "Arcophage" Brief description: It’s a whodunit in outer space – with heavy weapons. Have you ever had that feeling that someone isn’t who he/she says they are? Infection satisfies that urge to sleuth, deduce, and shoot things in an intense action-packed multiplayer adventure. Some people have been turned. They are sick. And the only way to cure them is to pump them full of lead. “The worst part is having to put your best friend down when he’s no longer your ally.” Target aim: Direct2Drive on PC and Mac, Xbox Live Compensation: An appropriate portion of the monthly profits from the game upon launch. Technology: Northwind Engine2D art and aniationC++, C#, Python Talent needed: Pixel Artist to work on Sprites and Tiles. Will have help from Art Director. Must be strong in area of Sprite work. Team structure: Game Designer Tim J. Sibiski Producer Brian Wetzel Art Director Brian Wetzel Programmers Present/Not yet listed Music Composer Chris Hodges Sound Effects Trevor Hamer Lead Creative Consultant Kimber-lee Brown Consultant Amy Shneider Director of Social Networking Kimber-lee Brown Writer Tim J. Sibiski QA Testing Leads Tim J. Sibiski Johnathan Baird QA Testers Phillip Maroni This is our current team. It will grow as development expands. Website:Website is in development. Contacts:tsibiski@hotmail.com Previous Work by Team:None.Although some of our team, as individuals, have experience in main stream hits like Command and Conquer Red Alert 2 Yuri's Revenge. Additional Info: United Artifact Recovery (UAR) Arcophage: This ship has a dark atmosphere. It isn’t a luxury liner or a military vessel, although a private mercenary/military detail is located on board. The function of the ship is to locate and retrieve various items of interest to clients. But the crew of the Archopage realize they picked up more than they bargained for in their latest mission. Aliens have begun mutating and absorbing crew members. Their numbers are many and complete control of the ship is their goal. The mercenaries (All but one character) will have to thwart the aliens. But one among them isn’t who he seems. To turn the tide of the battle, the humans will have to find this compromised (infested) individual out and eliminate him before he can secure victory for the aliens. The only problem is that he looks human – so a little ingenuity will be required to discover him. Examples of Units/Items/Skills: Gypsy Hog- This unit looks like a giant lumbering hedgehog. Its spikes are thick, explosive projectiles. Crawler- Looks like a spider crab with human faces seemingly melted onto its carapace. (It absorbed crew members to make a large body.) Bonsai Nuke (1 per): This attack will destroy a large area where it impacts. It will not damage allied units, and enemy hero units receive less damage than NPC characters (Extremely slow recharge of item.) Repulsion Armor (1): Automatically causes a small portion of damage received to be dealt back to the attacker. This only is effective against regular attacks, not special attacks. Possession- This power allows the unit to take control of the body of an allied or enemy NPC. Useful for appearing as a minimal threat NPC or for fooling automatic defenses in the base. Automatic defenses will not and cannot target a possessed NPC marine. Titer- This attack scans the target for statistic altering powers/items. It determines those alterations that deviate from the base numbers and resets them temporarily. So a targeted unit loses all power-ups, enhancing abilities, and affects for a short period of time. During this time, the targeted unit is incapable of having its stats altered in a negative or positive way. While it can be used on any sprite in the game, it is most effective against other hero units. If an ally has a negative affect holding them back, then this can cure them of that affect early. If an enemy has power stat-enhancing items, then this will nullify that advantage for a short time.etc. Edited by Asyranok - 18 November 2010 at 10:57am |
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