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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Topic: Does this armor make me look fat?Posted: 30 June 2011 at 2:19pm |
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Its still a wip and i want C+c on the anatomy, and stuff.
Don't mind the sword lol. Newest version. ![]() Edited by Alex Pang - 02 July 2011 at 1:08pm |
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tanuki
Commander
Joined: 01 April 2014 Online Status: Offline Posts: 333 |
![]() Posted: 30 June 2011 at 2:55pm |
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Looking fat isn't a problem, I think his head actually needs to be smaller so it matches the body. As it is, the torso isn't long enough to match the head and the legs and possibly arms are too short as well. I scaled this famous drawing from leonardo so that the head sizes would match pretty close.
So it's about the same size head, but the proportions of yours look more like a dwarf in comparison. Although even if you were to make the head smaller, the legs would still need to be longer to match the torso. Here it is again with the torso sized to match.
The head on leonardo's drawing is smaller than yours and the legs are still longer. Edited by tanuki - 30 June 2011 at 2:59pm |
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 30 June 2011 at 3:06pm |
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Ok, I'll work on that,but he does look kinda fat doesn't he?
I'll edit this post when I'm finished. Edited by Alex Pang - 30 June 2011 at 3:06pm |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 30 June 2011 at 3:18pm |
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the weird belly guard thing makes him look kinda fat. ref for that?
also legs are very short, that's the most glaring anatomical problem to me. |
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 30 June 2011 at 3:25pm |
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Thanks, but what do you think about the shoulders?
And now he has long and thin legs it makes him look kindoff female. ;(
The belly guard was inspired by this:
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tanuki
Commander
Joined: 01 April 2014 Online Status: Offline Posts: 333 |
![]() Posted: 30 June 2011 at 4:46pm |
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I think the shoulders look good. I don't see the legs as being female at all. Actually compared to the reference they're still both shorter and thicker.
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 01 July 2011 at 1:48am |
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Update, made the head smaler, and the feet manlier. And working on the "skirt" now.
Thanks for the crits BTW. Edited by Alex Pang - 01 July 2011 at 1:48am |
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Cotter
Seaman
Joined: 04 May 2011 Online Status: Offline Posts: 8 |
![]() Posted: 01 July 2011 at 3:58pm |
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looks much better. the head might actually be a bit too small now (heh), but if you're going for a sort of giant-from-the-ground perspective, it works.
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 01 July 2011 at 4:02pm |
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Originally posted by Cotter f**k.
looks much better. the head might actually be a bit too small now (heh), but if you're going for a sort of giant-from-the-ground perspective, it works. Ill make an edit.
I think i fixed the head. ![]() Edited by Alex Pang - 02 July 2011 at 1:08pm |
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 04 July 2011 at 7:03am |
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No critique?
I guess its alright then. I started working on the background. |
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onek
Commander
Joined: 19 May 2009 Online Status: Offline Posts: 416 |
![]() Posted: 04 July 2011 at 7:55am |
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anatomy and pose still seem off to me
shading also needs some work imo... especially on the 'skirt' it makes it look like its rather concave then convex also the dithering isnt doing it for me on a shiny, metal surface.... heres an edit... scaled it down to make it easier to work with. i tried to make him look more stable and grounded, and tweaked anatomy... also shifted the perspective a bit lower to increase the dramatic effect
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Alex Pang
Commander
Joined: 23 February 2025 Online Status: Offline Posts: 224 |
![]() Posted: 06 July 2011 at 6:17am |
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Originally posted by onek
anatomy and pose still seem off to me shading also needs some work imo... especially on the 'skirt' it makes it look like its rather concave then convex also the dithering isnt doing it for me on a shiny, metal surface.... heres an edit... scaled it down to make it easier to work with. i tried to make him look more stable and grounded, and tweaked anatomy... also shifted the perspective a bit lower to increase the dramatic effect
Thanks onek, I'm going to finish the background first then I'm going to take a look at this ;).
How is the sky now? Should I delete the darkest color? Any suggestions for the stuff in the foreground? |
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