WIP (Work In Progress)
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sigilgoat
Seaman
Seaman


Joined: 19 July 2011
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Quote sigilgoat Replybullet Topic: Sigil's Older Stuff + Works in Progress
    Posted: 20 July 2011 at 12:59pm
Hi guys! I'm working on my first animations and getting more comfortable with the pixel format. Here's a few things I've done which I'd love some critique on, but it's no big, especially the stuff that's over a year old I know is outdated X3


I made this icon for myself to test a few things. I'm limited to a 100x100, but as far as I can tell, no color limitations as of yet. The tail animation went better than I thought it was going to, but it's still very static.

And the older stuff:
- my fave from this set

- my fave from this set :B

[WIP]'s Below:

Working on an icon in the same style as my first, trying to tackle full body animation more in this.


Preliminary sketch for the icon, it had a few animation layers, but I didn't end up really using them


First pixels from the sketch


Cleaned up lines


Animation test. The tail and breath aren't entirely smooth, but I do really like the snort.

EDIT: just realized there's a pixel in the animation. I'll fix it!

Edited by sigilgoat - 20 July 2011 at 1:00pm
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Hatch
Admiral
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Quote Hatch Replybullet Posted: 20 July 2011 at 5:54pm
Hi, Melissa, welcome to PixelJoint.

I was gonna make some suggestions regarding your colors with an illustrative edit, but I discovered that your color is very unoptimized. There are 70 colors in one frame of the magenta creature alone.

While not everyone agrees that careful palette management is a critical component of good pixel art (most here do, though), it's certainly true that sloppy palette management makes it much more difficult to alter your colors later on. You may want to keep an eye on that as you color your latest piece.
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sigilgoat
Seaman
Seaman


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Quote sigilgoat Replybullet Posted: 20 July 2011 at 10:58pm
Yes I've been looking over a lot of the palate talks thanks to the guys over at pixelation so that's something I'll be looking at.

I cheated and used two multiply layers and a soft light :X I won't be doing that in the future!
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