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GrandDawn
Seaman
Joined: 22 August 2011 Online Status: Offline Posts: 1 |
![]() Topic: GrandDawn Fantasy RPG Base WIPPosted: 22 August 2011 at 4:37pm |
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Currently working on combat, and animations for this Base, adjusting to large mob work isn't as easy as you would think ;p
I cant seem to pinpoint the issue with my walk cycle. ![]() ![]() This one was for luls, the big dude is just funny to look at lol.
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jambox_josh
Midshipman
Joined: 12 May 2019 Online Status: Offline Posts: 78 |
![]() Posted: 26 August 2011 at 5:44am |
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they look pretty cool, only complaints are that the animation has a weird curve to his legs, way bowlegged. I think the Shin to thigh ratio is abit funky maybe?also his arm movement looks like he is punching, add a frame or two more to soften this
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Qemist
Commander
Joined: 31 August 2019 Online Status: Offline Posts: 239 |
![]() Posted: 26 August 2011 at 5:50am |
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I actually like the big guy, dont forget that real bodybuilders have bigger legs too that'd make him look better :)
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