WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Pixel Art Animation (WIP) Post Reply Post New Topic
Author Message
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Topic: Pixel Art Animation (WIP)
    Posted: 12 November 2005 at 3:52am

I've just started this project  But before I do to much I would like some Comments and suggestions on how to make it better

How this for the road texture ?

Things not yet added:

1. Gunshots out the window
2. Road texture
3. Something beyond the road
4. People
5. Sidewalk
6. Drive-by
7. Traffic Lights

 

IP IP Logged
Irate Corpse
Seaman
Seaman
Avatar

Joined: 09 November 2005
Online Status: Offline
Posts: 18
Quote Irate Corpse Replybullet Posted: 12 November 2005 at 6:12am
Hey, I like the cars, they're nicely shaded, but I have a question:

How come the bottom red line moves?

Also, the road texture is cool but it would look better if it was darker. This would also add contrast between the road and the car windows.

Then again, I'm a noob so I don't know much :)
IP IP Logged
grave
Commander
Commander
Avatar

Joined: 27 November 2019
Online Status: Offline
Posts: 127
Quote grave Replybullet Posted: 12 November 2005 at 6:34am

1: make it faster
2: the car goes to straight, a person shooting out the window cant drive like that.

irate corpse: that is propably just an error he corrected after noticing.

IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 12 November 2005 at 7:10am

How come the bottom red line moves?

The red line is just a guide so I keep the car in the middle of the road.. and will be removed later..

2: the car goes to straight, a person shooting out the window cant drive like that.

Someone else will be shooting

 

IP IP Logged
inkspot
Commander
Commander
Avatar

Joined: 05 May 2005
Location: Estonia
Online Status: Offline
Posts: 452
Quote inkspot Replybullet Posted: 12 November 2005 at 7:24am
I can't see the car interior and reflection. Like, there is no sun? Then what is it what's lightning the place?
IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 12 November 2005 at 8:05am

Originally posted by Irate Corpse

Also, the road texture is cool but it would look better if it was darker. This would also add contrast between the road and the car windows.

Is this better ?

IP IP Logged
initial_reality
Midshipman
Midshipman
Avatar

Joined: 03 March 2005
Location: Brazil
Online Status: Offline
Posts: 53
Quote initial_reality Replybullet Posted: 12 November 2005 at 10:48am
google "road texture" to see some examples.

some highlights on the car windows could help
IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 12 November 2005 at 3:14pm

Originally posted by initial_reality

google "road texture" to see some examples.

some highlights on the car windows could help

Good idea

IP IP Logged
Irate Corpse
Seaman
Seaman
Avatar

Joined: 09 November 2005
Online Status: Offline
Posts: 18
Quote Irate Corpse Replybullet Posted: 12 November 2005 at 4:29pm
Originally posted by Fugitive

Is this better ?



Hmm, the problem with that is that the tile is more obvious now... perhaps a more random, slightly sparser texture. Failing that, add more in the sparser areas to bring it together more...

Get some lines crossing tiles too to break them up a bit, etc...

Looks cool though, should look nice once the window highlights are in
IP IP Logged
grave
Commander
Commander
Avatar

Joined: 27 November 2019
Online Status: Offline
Posts: 127
Quote grave Replybullet Posted: 12 November 2005 at 4:35pm

Originally posted by Fugitive

2: the car goes to straight, a person shooting out the window cant drive like that.
Someone else will be shooting

well it still should wiggle alittle to the sides, or maybe hes driving past a kindergarden in 15mph?

IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 12 November 2005 at 7:14pm

The thing is I've not long started doing pixel art  so it's hard for me to get things looking good   And that car is my very first try at making GTA style car

I know what I would like to do look like...  I just don't have the skillz to do it yet..

 

IP IP Logged
grave
Commander
Commander
Avatar

Joined: 27 November 2019
Online Status: Offline
Posts: 127
Quote grave Replybullet Posted: 13 November 2005 at 12:41am
dont worry, youll get there in time
IP IP Logged
Irate Corpse
Seaman
Seaman
Avatar

Joined: 09 November 2005
Online Status: Offline
Posts: 18
Quote Irate Corpse Replybullet Posted: 13 November 2005 at 7:36am
Originally posted by grave

well it still should wiggle alittle to the sides, or maybe hes driving past a kindergarden in 15mph?

 

Think about it, if the car's moving faster a tiny wiggle in the steering equates to a much larger, longer turn.

If the car was wiggling it would need to be going slower - that said perhaps some deviation from the dead straight line wouldn't go amiss.

IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 13 November 2005 at 6:49pm

Car updated

Let me know if it need more work...

IP IP Logged
theoreyes
Midshipman
Midshipman


Joined: 02 November 2005
Location: United States
Online Status: Offline
Posts: 45
Quote theoreyes Replybullet Posted: 15 November 2005 at 12:16am
i like that one ALOT! very sweet transparent effect.
IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 18 December 2005 at 12:24pm

Originally posted by theoreyes

i like that one ALOT! very sweet transparent effect.

Thanks

Here's a small update 

Thanks to Shark for this  :)


Note: I need two more before I can update this again >_<


Edit: How could I make it faster with out the animation jumping ??



Edited by Fugitive
Fugitve is playing on his XBox 360
IP IP Logged
Halcyon
Seaman
Seaman


Joined: 17 December 2005
Location: Australia
Online Status: Offline
Posts: 9
Quote Halcyon Replybullet Posted: 18 December 2005 at 3:11pm
Thats looking pretty good, especially the car, the side walks on the road could use some more detail.

IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 19 December 2005 at 1:51am

Originally posted by Halcyon

Thats looking pretty good, especially the car, the side walks on the road could use some more detail.

Yeah! I'm not to happy with the side walk.. but how could I make the road look better... ??

Fugitve is playing on his XBox 360
IP IP Logged
inkspot
Commander
Commander
Avatar

Joined: 05 May 2005
Location: Estonia
Online Status: Offline
Posts: 452
Quote inkspot Replybullet Posted: 19 December 2005 at 3:44am

It is funny to see how someone is putting so much work on an easy little thing as this.

 

Well, texture is too plain repetitive and everything is just flat. Highlights to the car and car shadow to the ground, please.

IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 19 December 2005 at 12:51pm
Originally posted by inkspot

It is funny to see how someone is putting so much work on an easy little thing as this.

I'm happy you think it's funny...

Thanks

Fugitve is playing on his XBox 360
IP IP Logged
Shark
Commander
Commander
Avatar
a.k.a. Feron

Joined: 02 July 2005
Online Status: Offline
Posts: 2136
Quote Shark Replybullet Posted: 19 December 2005 at 12:58pm
i think it good that your putting effort into not-the-biggest-project-
ever. it will make it seem more worth while in the end.
IP IP Logged
Blick
Commander
Commander
Avatar

Joined: 19 November 2025
Online Status: Offline
Posts: 389
Quote Blick Replybullet Posted: 20 December 2005 at 3:34pm
Where's its trunk? Fenders? Bumpers? Mirrors? And instead of making the windows an opaque color with some highlight across it, I'd have a silhouette of the dashboard showing.

Just a note, from a top down view, you should not be able to see the seats, especially the front seats as they are in the latest transparent window. And I have no idea what's going on with the back window. I suggest looking at how cars are constructed and tweaking this to look more believable.

And inkspot: Your arrogance is showing.


Edited by Blick
IP IP Logged
Fugitive
Commander
Commander
Avatar

Joined: 28 June 2021
Location: United Kingdom
Online Status: Offline
Posts: 466
Quote Fugitive Replybullet Posted: 20 December 2005 at 4:18pm

Originally posted by Blick

Where's its trunk? Fenders? Bumpers? Mirrors? And instead of making the windows an opaque color with some highlight across it, I'd have a silhouette of the dashboard showing.

Just a note, from a top down view, you should not be able to see the seats, especially the front seats as they are in the latest transparent window. And I have no idea what's going on with the back window. I suggest looking at how cars are constructed and tweaking this to look more believable.

And inkspot: Your arrogance is showing.

Why didn't someone say this before ?

Thanks Blick

Fugitve is playing on his XBox 360
IP IP Logged
Blick
Commander
Commander
Avatar

Joined: 19 November 2025
Online Status: Offline
Posts: 389
Quote Blick Replybullet Posted: 20 December 2005 at 9:06pm
No problem. It's surprising how many people missed it. Although, we're always around cars and probably don't observe them as closely since their presence is so common to us, so it's understandable that the missing pieces were overlooked for a while.
IP IP Logged
Sibix
Commander
Commander
Avatar

Joined: 12 March 2005
Online Status: Offline
Posts: 200
Quote Sibix Replybullet Posted: 21 December 2005 at 2:41am
i think you should make the road move aswell. so the car goes right and the road goes left?
IP IP Logged
huntye
Seaman
Seaman

very much the n00b

Joined: 28 November 2005
Online Status: Offline
Posts: 3
Quote huntye Replybullet Posted: 21 December 2005 at 6:40am

hey how do u make these things

IP IP Logged
Opacus
Commander
Commander
Avatar

Joined: 19 July 2025
Online Status: Offline
Posts: 328
Quote Opacus Replybullet Posted: 21 December 2005 at 6:53am
www.spriteart.com Go to the tutorials section, and learn.
IP IP Logged
Kazuya Mochu
Seaman
Seaman


Joined: 28 December 2005
Online Status: Offline
Posts: 11
Quote Kazuya Mochu Replybullet Posted: 29 December 2005 at 7:42pm

the fact that you used dithering in the hood kind of makes your car look like it's mede of lego, or bricks, or even a net.

I'd sugest you make a non dithered shading, because it will help later on, when you want to make stuff like the glow from the gunshot, or even reflectons in the car.

the texture for the road, I sugest you make a tile with all the width of the road. this way you can put some dirt close to the sidwal, and some tire marks close to the center and stuff like that!

any ways, it's you project

Kazuya Mochu

IP IP Logged
Lozzoling
Seaman
Seaman


Joined: 07 December 2005
Location: United Kingdom
Online Status: Offline
Posts: 20
Quote Lozzoling Replybullet Posted: 06 January 2006 at 12:28pm
scaletrix? XD

Mod edit: Please keep in mind that this is a forum, and not a chatroom.

Edited by Brian the Great
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum