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alexmtl
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Quote alexmtl Replybullet Topic: (PAID) - Zombie Action RPG for mobile needs artist
    Posted: 06 January 2012 at 2:55pm
Hey,

I am looking for an artist to do a small amount of art for my game. The look&feel I'm going for is something in the range of Plants vs Zombies, but if you feel you can bring something original to the table I am open to hear it.

The main work is 4 sprite animation sheet with 2 animations which is a walk cycle (or run in the case of the berserker) and a death animation.

I need the following :
-Sprite animation sheet for Regular Zombie
-Sprite animation sheet for Bigger Zombie
-Sprite animation sheet for Berserker Zombie (runs fast)
-Sprite animation sheet for Zombie Boss
-Simple static background for the game
-Character

Company Info : basically submitting this under my name on the app store/marketplace. I already have a couple of games published.

Paid or not? This is a paid gig. Needs to be discussed but I am open to straight up amount or amount + royalty

email address : mnok at hotmail dot com

company website : Not related to the game but you can check out one of my other game at www.millionsofmonsters.com
It's an online rpg that now has more than 1700 players (only for windows phone platform for now).

Here is what the game looks like with placeholder art :



Uploaded with ImageShack.us


Edited by alexmtl - 06 January 2012 at 9:02pm
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PixelSnader
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Quote PixelSnader Replybullet Posted: 06 January 2012 at 5:43pm
Is 1 animation enough? No get-hit animation(s)? Not even a death one?

Are you sure you want pixel art? The background is pretty large for example, will probably work better with just digital paint or vectors. (PvZ is mostly vectors on a painted BG, I think)

What kind of animations does the main character need?

How many frames, or frames per second, should the animations be?

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alexmtl
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Quote alexmtl Replybullet Posted: 06 January 2012 at 9:02pm
Hi

Good point I completely forgot but I would need a death animation as well. I am really leaning more towards a PvZ look and feel so I guess it's not really pixel art at that point.
Main character could be a static image.
As far as frames per second I don't really have any requirements. The placeholder animation I have right now for the zombie walk is 6 frames and looks good.
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