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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
![]() ![]() ![]() Posted: 09 January 2012 at 5:48pm |
how do you make the correct size pixel for an 8-Bit pixel image? do you create it using 1x1 pixels and resize the image later, or do you use bigger pixels while making the full piece?
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Online Posts: 568 |
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You don't! A pixel is a pixel, there's no such thing as a "8-bit pixel". If you design gfx for a game that will run at a lower resolution or retro-style then it should be scaled by code in realtime.
But what you probably mean is "how do I make that old game look the same size on my new computer"...well, scalefactor = new resolution / old resolution (preferably rounded down to a whole integer). Edited by DawnBringer - 09 January 2012 at 6:09pm |
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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yeah I'm sorry I kinda worded that weird, what I mean is something like this:
![]() It's all made using single pixels but there a lot bigger if you were to load it into a program by itself , so yes how would I make that old game look the same size on my new computer? |
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yrizoud
Commander ![]() ![]() Joined: 03 May 2021 Location: France Online Status: Offline Posts: 343 |
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The simplest is to edit it at its native size (here: 128x64), and only scale it up 400% when you need to export it : for web, wallpaper, etc.
If you didn't keep the orginal as a separate file, you can reverse the operation by rescaling this one 25%. All good painting programs allow zooming anyway, so you can watch the pixels at any size while you're drawing. On PixelJoint Gallery, pieces should be submitted at smallest size : there are some + - buttons to zoom at well. And in the forum, clicking any linked image will zoom it in. Use control-click to zoom back out. |
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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And what would be the best method for rescaling?
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yrizoud
Commander ![]() ![]() Joined: 03 May 2021 Location: France Online Status: Offline Posts: 343 |
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...Use any painting painting program that allows it. Depending on the program, it can be called stretch, resize, resample, transform...
Even MSPaint has it. If the program lets you choose a sampling method, pick "nearest"; all other methods (bilinear filtering, interpolation,..) will cause a smoothing that's unwanted in this case. |
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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I did a little test and it worked perfect, Thanks for all the help!
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